Sir Texas Sir Posted June 7, 2017 Posted June 7, 2017 AI do not give you a recently killed mark, you have to be killed by a player to get that tag. Well unless it's bugged like it has been a few times for some.
Mpat120 Posted June 7, 2017 Posted June 7, 2017 20 minutes ago, Sir Texas Sir said: AI do not give you a recently killed mark, you have to be killed by a player to get that tag. Well unless it's bugged like it has been a few times for some. It has been on the PVE server.....I see 2-3 people a day with a killed tag.
Salty Dog. Posted June 7, 2017 Posted June 7, 2017 4 hours ago, Sir Texas Sir said: AI do not give you a recently killed mark, you have to be killed by a player to get that tag. Well unless it's bugged like it has been a few times for some. pretty sure if you die, you get the "tag of fail". 5 hours ago, Quineloe said: Such as "Recently killed: Boarded by AI NavyBrig" I don't see that this would add anything to the game. Does it really matter other than to inform you that the player is not worth attacking because you wont get PVP points?
Quineloe Posted June 8, 2017 Author Posted June 8, 2017 It would whip people into not wanting to gain a tag of shame for an hour for a start.
Richard Whitby Posted June 8, 2017 Posted June 8, 2017 (edited) 31 minutes ago, Quineloe said: It would whip people into not wanting to gain a tag of shame for an hour for a start. So maybe newcomers would be even more disappointed in the game because it wouldn't only be hard to survive for beginners but kinda kick them in their guts, too? At the moment loosing your ship, your trading goods and a bunch of money to replace both is enough penalty for beeing sunk in my opinion I don't see any benefit from this either.. Edited June 8, 2017 by Richard Whitby 1
Landomatic Posted June 8, 2017 Posted June 8, 2017 (edited) 1 hour ago, Quineloe said: It would whip people into not wanting to gain a tag of shame for an hour for a start. Because apparently losing is shameful? I have had some tremendous battles that were tons of fun despite being losses I wasn't ashamed of. The whole point of the tag is to help prevent 'potential' griefing, and farming. And, generally the victors will provide you all the details in Global chat if you're looking for info on the one hour 'branding.' Edited June 8, 2017 by Landomatic grammar
Quineloe Posted June 8, 2017 Author Posted June 8, 2017 Oh don't expect for one second that a recently killed tag will ever prevent anyone from just sinking you again.
AlteSocken Posted June 9, 2017 Posted June 9, 2017 On 8.6.2017 at 1:40 AM, Salty Dog on Global said: I don't see that this would add anything to the game. Does it really matter other than to inform you that the player is not worth attacking because you wont get PVP points? But it would help to identifiy seal-clubbers ...
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