Captain Lust Posted June 5, 2017 Posted June 5, 2017 So i got myself a refit for 200 PVE marks, used it and found out that i need a material that is only available in 2 ports on the map. I knew it was a fruitless endeavor but still made my way there accross half of the map and of course it was sold out every time i checked back on it. No chance to get it ( why would they sell it to me even overpriced if it is that useful and im the enemy?). Annoying timewaste and -200 PvE marks. So being the idiot that i am, i get myself another refit blueprint ( that doesnt state what you need for crafting it before you actually have it ). Material only available in 1 port on the entire map. Here i try again knowing where it will lead me to. Sold out and a buy contract by an alt account without me being able to place one since it is a enemy port. What. A. Massive. Pisstake. I know you want to sell alt accounts and make things hard to get so people have "content". But making the game more attractive to casuals ( without watering anything down or making it super easy ) is the better way to sell more and also there is a difference between effort / time investment in a game that is rewarded and mechanics that straight out deny you certain items. The RNG drop chance on upgrades is good or rather bad enough at this... So i know this comes as bit of a rant ( maybe it is) but here i am 400 PvE marks and no gain from it lighter with no refit at all and i just want to know one thing.... Why? 3
Remus Posted June 5, 2017 Posted June 5, 2017 I entirely agree with you. While I have posted all the blueprints and ingredients elsewhere on the forums (but in a difficult to read format - I may improve this), you would be quite right to say this isn't the point. I'm not in game right now, but does the Admiralty store make it clear these are blueprints not items you can use. That would be the first thing to fix. Next, the descriptions should tell you what they do and what ingredients you need, eg Wormhole (blueprint) Allows Teleport to El Ranch Requires Dilithium Crystals, Reactor Core, Copper Coins Of course the copper coins will be a little tricky to obtain. 3
Captain Lust Posted June 5, 2017 Author Posted June 5, 2017 1 minute ago, Remus said: I'm not in game right now, but does the Admiralty store make it clear these are blueprints not items you can use. That would be the first thing to fix. No, it doesnt let you know before you actually buy it. I found the google doc that shows the benefits from the refits but NOT the ingredients needed. And even if it did... the ports that i checked were close to enemy capitals so not even with conquest any other nation has a good chance at getting it. Giving only one nation access to certain refits is frankly just bad...
Teutonic Posted June 5, 2017 Posted June 5, 2017 I wish the special materials were adjusted to sell more, similar to the special wood actually. But I agree, I wish you could see the information of the crafting recipe for each blueprint in game.
Captain Lust Posted June 5, 2017 Author Posted June 5, 2017 2 minutes ago, Teutonic said: I wish the special materials were adjusted to sell more, similar to the special wood actually. I heard this before but how does it change anything for other nations who want to get it? Unless you increase availability by a factor of x100-500 they will just buy more every time they get there ( which isnt hard when they can have an OP there and have contract monopoly )
Captain Lust Posted June 5, 2017 Author Posted June 5, 2017 (edited) 3 minutes ago, Ink said: It says you will get a blueprint, not an item: Uhhm yeah thanks i can read... the problem is that it does not tell you what you need to craft the item before you buy the blueprint. And also that only certain nations can have it. I'm not complainging about not getting an item but about getting a blueprint that i have no use for since i can not get the material for it. Edited June 5, 2017 by Captain Lust
ironhammer500 Posted June 5, 2017 Posted June 5, 2017 Just now, Ink said: It says you will get a blueprint, not an item: What people are complaining about is some nations get the ports automatically that contain the rare mats needed for the refits, while others need to cap it, that and the stock is always empty. 2
Ink Posted June 5, 2017 Posted June 5, 2017 These resources are meant to be rare and those ports are meant to be a conquest goal. Production values are not final and might be tuned in the future
ironhammer500 Posted June 5, 2017 Posted June 5, 2017 3 minutes ago, Ink said: These resources are meant to be rare and those ports are meant to be a conquest goal. Production values are not final and might be tuned in the future I think for balance at least 2-3 sources spread around the map are needed, if 1 side gets all the refit it makes it unbalanced. 1
Captain Lust Posted June 5, 2017 Author Posted June 5, 2017 2 minutes ago, Ink said: These resources are meant to be rare and those ports are meant to be a conquest goal. Production values are not final and might be tuned in the future That sounds good and dandy n all but the 2 refit ingredients i wasted many hours on trying to get are only available in port very close to the capital of enemy nations... good luck on your holy conquest crusade there... at the moment some refits are de facto only available to a single nation. Anyways thanks for your answer Ink 1
ajffighter86 Posted June 5, 2017 Posted June 5, 2017 (edited) Maybe you have something the other side wants as well. Here's what's gonna happen: 1) People get mad that they don't have access to every upgrade. 2) Developers shower the map with resources. (maybe they'll be pressured into increasing random drop rate AKA: sealed bottle bonanza!!) 3) Upgrades become utterly meaningless again because everyone has them. Edited June 5, 2017 by ajffighter86
Captain Lust Posted June 5, 2017 Author Posted June 5, 2017 (edited) 33 minutes ago, ajffighter86 said: Maybe you have something the other side wants as well. Here's what's gonna happen: 1) People get mad that they don't have access to every upgrade. 2) Developers shower the map with resources. (maybe increase random drop rate AKA: sealed bottle bonanza!!) 3) Upgrades become utterly meaningless again because everyone has them. Or maybe the ingredients could just be available in a single or 2 free towns / at nation ports that aren't right next to some captial so this whole conquest idea actually makes sense? Too reasonable / logical? Your post seems a little biased and i have the suspicion that you have one of the useful refit materials available. Well good for you. Upgrades dont become meaningless because everybody has them. The game balance becomes meaningless when only a chosen few have them. You still have to get that special ingredient to craft it but it shouldnt be almost impossible to get. RNG drops for skillbooks and elite refits is enough gear grind for players that have a life outside the game . It's time to stop. Edited June 5, 2017 by Captain Lust
ironhammer500 Posted June 5, 2017 Posted June 5, 2017 9 minutes ago, ajffighter86 said: Maybe you have something the other side wants as well. Here's what's gonna happen: 1) People get mad that they don't have access to every upgrade. 2) Developers shower the map with resources. (maybe they'll be pressured into increasing random drop rate AKA: sealed bottle bonanza!!) 3) Upgrades become utterly meaningless again because everyone has them. I guess you play spain, you have everything handed to you on a silver spoon all ready, you got Gold, silver, coal, and Cartnega tar which will used for a very sort after refit 1
ajffighter86 Posted June 5, 2017 Posted June 5, 2017 (edited) 12 minutes ago, ironhammer500 said: I guess you play spain, you have everything handed to you on a silver spoon all ready, you got Gold, silver, coal, and Cartnega tar which will used for a very sort after refit No, I play USA on EU. Me and the other two guys. If anyone has it easy, it ain't us. I'm not even sure the USA has a regional resource refit. I'd much rather these upgrades be scarce and difficult to aquire, than to make it so we run into the same problem as before where everyone realizes what the best upgrade is and there's essentially no difference in ships. You want everyone to be running around with decked-out armor mods so we spend entire battles bouncing cannonballs off each other's hulls because everyone's ship is built exactly the same? Please, let's not go back to those days. Edited June 5, 2017 by ajffighter86
Captain Lust Posted June 5, 2017 Author Posted June 5, 2017 7 minutes ago, ajffighter86 said: No, I play USA on EU. Me and the other two guys. If anyone has it easy, it ain't us. Then what was your comment all about? This system does NOT make the refits rarer in general, it just gives almost all refits of a certain type to a single nation while the others have no access to it...
ironhammer500 Posted June 5, 2017 Posted June 5, 2017 14 minutes ago, ajffighter86 said: No, I play USA on EU. Me and the other two guys. If anyone has it easy, it ain't us. I'm not even sure the USA has a regional resource refit. I'd much rather these upgrades be scarce and difficult to aquire, than to make it so we run into the same problem as before where everyone realizes what the best upgrade is and there's essentially no difference in ships. You want everyone to be running around with decked-out armor mods so we spend entire battles bouncing cannonballs off each other's hulls because everyone's ship is built exactly the same? Please, let's not go back to those days. Um USA has it the easiest, You have all you mats in ur ports, you have all the rare woods produced on ur doorstep, USA has the best resource layout, just missing gold. 1
huliotkd Posted June 5, 2017 Posted June 5, 2017 resource for refits are a pure boost for brit and spain nation. both nations can reach faster the rare resource port and buy all mats and the future mats with contract, altering the gameplay of the entire server. actual mechanic favors who is closer to the rare resources 1
huliotkd Posted June 5, 2017 Posted June 5, 2017 6 minutes ago, ironhammer500 said: Um USA has it the easiest, You have all you mats in ur ports, you have all the rare woods produced on ur doorstep, USA has the best resource layout, just missing gold. wrong. actually USA is the hardest cause it doesn't have nothing exept some woods you can find also elsewhere and are not so rare. hardest cause it is in the corner, and have to fight with spain, rat and brit tha already have coal then long guns or superior carros, also rare resources for refit cause producing ports are already spanish and brit.
Hethwill, the Red Duke Posted June 5, 2017 Posted June 5, 2017 Steal them. If in PvP do arm some dedicated raiders for free in exchange for the goods they capture, specifically those goods. After all everyone has to sail. 1
ironhammer500 Posted June 5, 2017 Posted June 5, 2017 (edited) 6 minutes ago, huliotkd said: wrong. actually USA is the hardest cause it doesn't have nothing exept some woods you can find also elsewhere and are not so rare. hardest cause it is in the corner, and have to fight with spain, rat and brit tha already have coal then long guns or superior carros, also rare resources for refit cause producing ports are already spanish and brit. Clearly dont look enough, unless its wrong but the Navalaction craft map says San mateo produces coal, you get both live oak and white oak in ur ports, Hemp, iron and cotton, Ligum and oak + fir...so you got everything to build a ship except gold and silver which u can get for marks. I also used the trader tool but that is for PvE server so idk if the production ports change. Its Neutral for us since we can not Cap ports but for PvP Eu its USA. And on Global its USA. Edited June 5, 2017 by ironhammer500 Proof.
Captain Lust Posted June 5, 2017 Author Posted June 5, 2017 1 minute ago, The Red Duke said: Steal them. If in PvP do arm some dedicated raiders for free in exchange for the goods they capture, specifically those goods. After all everyone has to sail. Yet again... this would make sense IF the ports weren't right on the doorstep of the capitals. Good luck robbing anyone at all there. And even if so you would have to be very lucky to find specifically one that has them loaded... This is why i said it is not impossible but almost impossible. 1
huliotkd Posted June 5, 2017 Posted June 5, 2017 4 minutes ago, ironhammer500 said: Clearly dont look enough, unless its wrong but the Navalaction craft map says San mateo produces coal, you get both live oak and white oak in ur ports, Hemp, iron and cotton, Ligum and oak + fir...so you got everything to build a ship except gold and silver which u can get for marks. I also used the trader tool but that is for PvE server so idk if the production ports change. san mateo is spanish.... Clearly dont look enough 7 minutes ago, The Red Duke said: Steal them. If in PvP do arm some dedicated raiders for free in exchange for the goods they capture, specifically those goods. After all everyone has to sail. how? closer player can buy and came back to homeland before a US player can reach that player. or are you thinking to introduce rockets for US ships only?
ajffighter86 Posted June 5, 2017 Posted June 5, 2017 (edited) 9 minutes ago, ironhammer500 said: Clearly dont look enough, unless its wrong but the Navalaction craft map says San mateo produces coal, you get both live oak and white oak in ur ports, Hemp, iron and cotton, Ligum and oak + fir...so you got everything to build a ship except gold and silver which u can get for marks. I also used the trader tool but that is for PvE server so idk if the production ports change. We had to take San Mateo. We didn't start with those ports. USA started with NO COAL. (maybe the only nation to have that issue?) Understand that? No coal. Huge disadvantage. But we didn't come on the forums and cry that the game was broken. I'm telling you guys, this is what ruins the game every time. People get presented with a challenge and cry to the devs that the game is broken, and they go about fixing it in a way that actually breaks the game. Right now there is probably some poor Spanish trader trying to fight the wind to get out of Guacata in that long little river. Seems like a death trap. Hint* cough* hint. Remember this post: Quote 1) People get mad that they don't have access to every upgrade. 2) Developers shower the map with resources. (maybe they'll be pressured into increasing random drop rate AKA: sealed bottle bonanza!!) 3) Upgrades become utterly meaningless again because everyone has them. Because I guarantee you that if you get the changes you seek, I reserve for now the right to say, "I told you so." Edited June 5, 2017 by ajffighter86 2
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