Capt Schroder Posted November 25, 2014 Posted November 25, 2014 winds in open seas are usually continuous in there direction but can fluxuate depending where in the world for instance winds from SW could also change to S in bays winds really bounce around mostly follow currents but are based by terrain winds can pick up or drop in channels seas are rough and winds are strong id like to sea winds possibly change sometimes a few degress or so but in stormy conditions be a real battle to contend with 1
DragonPhly Posted November 25, 2014 Posted November 25, 2014 Agreed dynamic wind direction and strength should be a no brainer in a game like this.
BungeeLemming Posted November 25, 2014 Posted November 25, 2014 dynamic wind is within the code. Devs already incorporated this feature. But its not enabled. I think some former tests had varying winds by a few degrees.
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