Ravern Posted May 21, 2017 Posted May 21, 2017 Buildings are cheap as we only pay for labour for both construction and use. I suggest building materials be added to the construction and upgrade of all buildings. Bad weather should halt all production of labour at that port, no one wants to work outside in bad weather Workers need to rest, so buildings should only operate sunrise to sunset and not at all on Sundays We could have national bonuses as well Britain - +10% cost Spain - -50% productivity (siestas) France - 50% productivity (they always on strike) you get the idea And finally all labour hour and building resource generation would stop outside of port battle times, we wouldn't want anyone getting an advantage playing at night. 1
Norfolk nChance Posted May 21, 2017 Posted May 21, 2017 As a side note... If the port is captured by an enemy Nation I think you should suffer more in terms on buildings. Something like all buildings, Shipyard and Workshop will reduced to base level 1. but like the OP idea 2
victor Posted May 21, 2017 Posted May 21, 2017 I am really amazed about all those people asking in the forums for more and more timesinks in this game. As if the game, after the wipe, will not be hard enough, BTW, I found out a rare documentary showing the usual activity of the new NA average ("after wipe") player 2
Farrago Posted May 21, 2017 Posted May 21, 2017 I'm not sure the original poster has played on testbed where you'll get a better picture of how the economy "functions". In the future. If it is ultimately too easy, I'd rather restrictions on buildings come because of gameplay such as the results of war or successful raids rather than just arbitrary nerfs from Devs.
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