PIerrick de Badas Posted May 3, 2017 Posted May 3, 2017 Problem : 1) Screen is usless. The biggest nation can not allow any of your fleet to reach ennemy port 2) Defender can hide into the port and wait offender that have to pst throught screening ships 3) When you finish a port battle, attacker are out of repair/rhum /more and have to sail back to theit closest port Suggestion: - As soon as a port is put in conquest, the regional capital switch to free town. => if defender win, the statut of the town stay like a free town untill it's ready to be attackable again and on that time it back in the previsou nation => if attacker win, the port is changing to his new nation and ready to be attack as soon as people want. Why? As the region is not more safe, the nation is not controllign the sea. Pirates can come and disturb the things as any nation that want to attack traders. Traders have days to build building and get ressources whatever is their own nation. It will allow "small nation" to be able to get ressources althought they are not owning the port for real. Attackers can try to reach the port to be able to be part on the port battle when PB will happend. Same for defender. Anyway people have to sail there as noone can teleport in (it's a free port). People can join the port after the pb to go sleep if they want because pb was long whatever if they loose or win. And they can go out the days after (exept if they are defender that lost. If so they have to leave the port before the maintenance. /Discute 6
Hethwill, the Red Duke Posted May 3, 2017 Posted May 3, 2017 Basically you are proposing: once Region has the contested status - PB is scheduled and not fought - Region is not eligible for teleport use.
Sir Texas Sir Posted May 3, 2017 Posted May 3, 2017 22 minutes ago, PIerrick de Badas said: Problem : 1) Screen is usless. The biggest nation can not allow any of your fleet to reach ennemy port 2) Defender can hide into the port and wait offender that have to pst throught screening ships 3) When you finish a port battle, attacker are out of repair/rhum /more and have to sail back to theit closest port 1) How are screens useless you still have to sail to the PB and there is not more log out and pop in for Attackers. Biggest nation will prob all ways have the numbers, but that does't mean they will be on all the time. So unless your EU server with limited port battle slots than just pick a better time to hit them when you have the better numbers. Not every one is on ever day too. 2) Well isn't that what we do in RL you use the fortifications to your advantage and don't attack until you weaken down the attackers. Screening fleets aren't a problem if you bring your own. You send them in first and let them tie up all the screeners. If yours isn't big enough than maybe you shouldn't be attacking that port in the first place. Even than you can still win a port battle when if you get them into the PB. Remember tagging mechanics have been changed on testbed along with Port Battles rules. 3) The Gentleman thing to do is let them lick there wounds leave if they are the loosing side, but if I can crush an attacking force so they can't strike back I'm going to try to sink every last ship of them. This goes for attacker or defenders that loose. Remember all sides can still use the port if the attackers win the attack. It's only when they loose they can't and they should expect a good fight on the way back to friendly waters. Screeners with no alliance this is a good way to work with other nations. If you don't think you will have enough for a good screener fleet than get another nation to help out. Hell you might even get more than one or a few pirates out there helping if you ask nicely. Isn't that PvP and that should attract those that want it and not really into the big ship RvR stuff? 1
PIerrick de Badas Posted May 5, 2017 Author Posted May 5, 2017 French are probably the better screener on pvp1 preventing 90% of pb to happen when they were attack. So I'm not speaking to help my nation and i don't have any lesson to recieve in how to organise a fleet or help a nation. Thanks you. Te problem actually is the ability for defender to tp when offender can't. It's not balance, defender should sail to the port. + you're just looking on screening problem but there is too the problem of the port battle to ended and the attacking fleet to be chased untill death by zergs spawning from defending ports. + There is the prolem of ressources
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