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Posted (edited)

 

These guys are pushing a great basic development model. It would be nice to apply a few of their ideas to Naval Action

 

Edit:(thanks pancake)

 

It looks like its going to be a good game but lets not turn this into an advertisement for the game, please PM me if you have specific questions about it

 

Lets keep this more about the development model they are using and ideas they have put out that we could apply to Naval Action.

 

If you would like to talk about CoE, here is a link to a CoE discussion thread

 

 

This thread should stay relevant to suggesting ways we can use some of this stuff in Naval Action 

Edited by Æthlstan

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