Trastámara Posted March 25, 2017 Posted March 25, 2017 Hello everyone, It feels like only having PBs as endgame content is not enough for what this game could bring. I guess everyone agrees that the funniest thing to do is to playing with other ppl, not solo missions and solo trading. Said that, i think it would give a lot of action and dynamism to the game having National co-op NPC convoy protection missions. Just as an example: Your nation gets a co-op mission where a NPC trader fleet is gonna go from one port to another, the NPC trader fleet will leave the port when there's enough BR to protect it(or ppl signed for it and at the port rdy to sail), and enemy factions will get a message like, enemy convoy spotted leaving X port, the enemies will have to try finding it and destroy it, coz saying the destination would be too much info in my opinion. If the convoy reaches the destination, all involved players that defended it, will get a huge materials reward, and the same for the enemies if they manage to destroy the protection fleet. What u think about this guys ? Would give a lot of action and emotion to the game. Share your thoughts please! 6
AngryPanCake Posted March 25, 2017 Posted March 25, 2017 I think that would be some welcome extra content. 1
Trastámara Posted April 18, 2018 Author Posted April 18, 2018 Looks like devs tried to do something similar to this:open world patrol missions
Macjimm Posted April 18, 2018 Posted April 18, 2018 (edited) Or how about this example Players co-ordinate a player trader fleet that will sail from one port to another. Perhaps to provide goods for shipbuilding or repairs for an upcoming battle. Other players provide escort to improve the success of the convey. Enemy players that are stationed nearby are tasked to look for enemy convoys and then send a message, to other enemy players, that a trade convey has left port, with a heading. Perhaps the enemy scouts will shadow the convoy. Enemy players have to guess at the destination. If the convoy reaches the destination, all involved players that defended it, will get a game play satisfaction as reward, and the same for the enemies if they manage to destroy the protection fleet. Successful conveys will also have an opportunity to provide support for shipbuilding and/or war efforts. Successful enemies may be able to keep the goods that they plunder, if they can stop the convoy, plus the enemy will increase their own success in the war effort. Edited April 18, 2018 by Macjimm
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