Hobo Posted March 3, 2017 Posted March 3, 2017 In an early campaign battle as the Rebs I captured four enemy brigades with a total of about 5K men. I cannot tell you how excited I was to get all of those guns only to see that none of them were given to me at the end of the battle. What gives?
The Soldier Posted March 3, 2017 Posted March 3, 2017 Yea, I'm not sure if this is intended or not, but you get precisely no weapons from captured units. Which is incredibly annoying, since on almost every battle I've managed to capture 1000+ men.
Wandering1 Posted March 3, 2017 Posted March 3, 2017 Originally I imagine this was to make sure you didn't break the in-game economy by stealing the upwards of 10000 Fayettevilles in one battle (or 7000+ 1855s on Fredericksburg, which is painfully easy to do as CSA). I imagine a replacement bonus for captures will be implemented whenever the rest of the maps are done; I can't see them giving ways to make the campaign easier while the corps-wide scaling effect is still in play.
The Soldier Posted March 3, 2017 Posted March 3, 2017 13 minutes ago, Wandering1 said: Originally I imagine this was to make sure you didn't break the in-game economy by stealing the upwards of 10000 Fayettevilles in one battle (or 7000+ 1855s on Fredericksburg, which is painfully easy to do as CSA). I imagine a replacement bonus for captures will be implemented whenever the rest of the maps are done; I can't see them giving ways to make the campaign easier while the corps-wide scaling effect is still in play. I actually got 20k m1855s from Antietam and Fredericksburg each. I still have 12k leftover after Gettysburg.
Wandering1 Posted March 3, 2017 Posted March 3, 2017 3 minutes ago, The Soldier said: I actually got 20k m1855s from Antietam and Fredericksburg each. I still have 12k leftover after Gettysburg. Got too many captures on Antietam and Fredericksburg to get that many. On the bright side now, I have a healthy stockpile of CS Richmonds and Fayettevilles after Gettysburg and Chickamauga, on my Union Max Size playthrough.
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