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Posted

Looking forward to the testing servers being launched later today. I had a thought while reading up on the development announcements from last year and your plans to change how upgrades and ships are to be changed. 

Currently, the modules like studding sails and extra stay sails, as well as carpenter teams are ultra rare to attain in any quality level. They are simply too hard to acquire as they are only rewarded from bottles, random port spawns, or battle loots(PBs/OW events).

Instead of the current system, maybe we can get a system where all of us are allowed to craft them (like how the upgrade crafting system allows us to do currently) but the components to these upgrades are dropped randomly from battle events vs AI and bottles instead of giving them directly from these sources.

 

 

  • Like 1
Posted

This is a good idea. 

Also would be nice to see this used for ship crafting as well.  You need some specific rare material you can only get from Port battles, or some other event. 

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