ross42899 Posted January 17, 2017 Posted January 17, 2017 I don't know but somehow the lines indicating the firing range of your units are very hard to see for me since the latest update. Especially during battles that take place early morning/evening (so when the lightning is darker than usual). The lines were never that great to see, but feels worse since the latest patch. Would be nice if those lines were either in more vibrant colors or we could choose the color which we prefer. 3
A. P. Hill Posted January 17, 2017 Posted January 17, 2017 +1 I've requested they be white or light gray. 1
Ned Loe Posted January 17, 2017 Posted January 17, 2017 (edited) Agree. Especially when water quality is on low. It should float little higher over the water. Edited January 17, 2017 by Wind
Wandering1 Posted January 17, 2017 Posted January 17, 2017 Personally, I tend to think just relying on color is going to clash with something no matter how you do it. White, for example, clashes with light colored roads. I'd use an opaque (or at least half-transparent) indication of the firing cones, instead of just using outlines, since hopefully even for color-blind people this would work.
Andre Bolkonsky Posted January 18, 2017 Posted January 18, 2017 7 hours ago, ross42899 said: I don't know but somehow the lines indicating the firing range of your units are very hard to see for me since the latest update. Especially during battles that take place early morning/evening (so when the lightning is darker than usual). The lines were never that great to see, but feels worse since the latest patch. Would be nice if those lines were either in more vibrant colors or we could choose the color which we prefer. Agreed. Don't go crazy, but a bit more definitoin in the firing cone would be helpful.
Hitorishizuka Posted January 18, 2017 Posted January 18, 2017 3 hours ago, Wandering1 said: Personally, I tend to think just relying on color is going to clash with something no matter how you do it. White, for example, clashes with light colored roads. I'd use an opaque (or at least half-transparent) indication of the firing cones, instead of just using outlines, since hopefully even for color-blind people this would work. Rainbows cones.
Wandering1 Posted January 18, 2017 Posted January 18, 2017 1 hour ago, Hitorishizuka said: Rainbows cones. Taste the Rainbow, civil war style?
Ned Loe Posted January 18, 2017 Posted January 18, 2017 (edited) Thick like this would be nice. If you make the arc thick, water/waves can go through it without effecting it's top layer. Color wise - Light Green. It can work well during day and night I think. Edited January 18, 2017 by Ned Low 1
Koro Posted January 18, 2017 Posted January 18, 2017 4 hours ago, Ned Loe said: Thick like this would be nice. If you make the arc thick, water/waves can go through it without effecting it's top layer. Color wise - Light Green. It can work well during day and night I think. I'd like to see something like this as well.
CSA Watkins Posted January 18, 2017 Posted January 18, 2017 (edited) With the above. For me it's to obtrusive. The line as it is now works ok... Agree it is hard to see the firing arc at times. I am for changing the color of the line to a Blue Line like above in Ned's first example.Minus the water n Wave. But Options would be nice with a couple choices of how the player wants there Game/setup to be.(Firing Arc,,etc) Edited January 19, 2017 by CSA Watkins Text
Ned Loe Posted January 18, 2017 Posted January 18, 2017 45 minutes ago, CSA Watkins said: With the above. For me it's to intrusive. The lines as it is now work ok Agree it is hard to see, Cone in the terrain. I am for changing the color of the line, Blue Lines like above in Ned's first example.Minus the water n Wave. But Options would be nice with a couple choices of how the player wants there Game/setup to be. They are a mess. They get blued with ocean in some instances. With water quality on low they vanish completely.
GeneralPITA Posted January 19, 2017 Posted January 19, 2017 Gaudy range indicators would detract from the experience imo. This visibility problem is most obvious as night falls at Malvern Hill. A higher contrast would be fine, which scales with darkness as the sun sets, but please don't make it bright yellow or anything like that.
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