I really don't have much to rant about since it's an early access. However, I got a few questions on weapons diversity and unit's ability to use them.
First thing I'd like to ask this. Why Sharps rifles are only available for sharpshooters? That's really not fair. I understand that they indeed were predominantly used by sharpshooters, but that doesn't mean it can't be used by infantry. I mean, come on. You made Henry and Spencer repeating rifles, even Colt revolver rifle available for line infantry, but sharps breech loader is no good? How come? You can equip your army with bloody machine guns, but not single shot breech loaders?
Come on. You got a ton of rifled muskets available for infantry, 2 repeaters, a revolver rifle and not a single breech loader, even though there were abundance of designs? Not many were produced, I know it, though a lot of sharps were, but you got a lot of not mass produced rifles in the game already. And it's cool - I'm all for weaponry diversity. You already made your arsenal unique among the civil war games. But why didn't you put in there a single breech loader for the infantry? Not even Sharps, which already exists! You just had to make it available for Infantry!
By the way. What's with the small rate of fire of Sharps Rifle? 45? A breech loader? and Springfield 1863 got 57? Bloody 57? A muzzle loader? Bull. Shit. Sorry, but it is. I'm not even going to comment on Whitworth Rate of fire... 43? What is wrong with you people? Whitworth? Rifle that was loaded with special ammo and needed a hammer to push the bullet inside? 2 points behind a breech loader? Seriously guys. Get real.
There are many more inaccuracies here and there, I don't have the mood to list them all, there are people that know this better than me and can tell all the details. One more thing that gets straight against all logic and reason: Cavalry weapons. WTF guys. Come on. You do know, that just because they carried their carbines, they didn't drop sabers, do you? I mean, seriously guys. What got into your head? Why would they choose between revolver with saber and carbine? Why on earth? They usually carried carbines and swords, many had revolvers as well! As a matter of fact, top tier equipment should be combined arms - pistols or revolvers and carbines, so they could be multi functional! This is bloody ridiculous guys. 2 Types of cavalry, yeah? Melee and Long Range? Bull. Crap. And you know it.
And what's even more disturbing, is that it's not even a gameplay issue! Why can't you have different types of cavalry that has decent melee capabilities? Some could have better close range arms with good rate of fire, some could have carbines for longer range, but both should have swords and sabers! Come on! How would it break gameplay? How on earth would it make any difference, besides of I could stop worrying that my carbine cavalry gets charged by enemy cavalry with pistols and sabers and gets utterly slaughtered in seconds, because for some reason they can't defend them self in close combat at all! At all! They did carry melee weapons, they shouldn't be annihilated so fast! That's why they were Cavalry for god's sake!
If you wanted to make a mounted infantry class - you should've made it a separate class! For example, they could have their own set of weapons - carbines and rifles - first could use them both mounted and on foot - second would need to dismount to shoot! God, that's so easy! And since they would be naturally vulnerable to cavalry, because they are not supposed to carry swords, they can get bigger max numbers per brigade - like around 1000 vs 750. That seems logical to me.
Cavalry with no melee weapons. Give me a bloody break.
And by the way, it's for the future, but lances and different sword types would be nice too. It's strange to command Rush's Lancers armed with pistols and sabers. But it's early access, I get it, no big deal.
However I got to say, it's strange to see that you can arm your cavalry with revolver carbines, but not revolvers them self, not even speaking about that there is only colt and Remington. I advice you create a mixed weaponry class for cavalry, since it was common. Low tier, Medium tier (maybe 2 of them) and High tier. Low tier would have crappy pistols of different types and some revolvers, medium would have mixed revolvers of medium\high quality (that's why I said 2 medium types) and high tier for good mixed revolver\revolver rifles. The same could be applied to mixed revolver\carbine weaponry, though as I said that's supposed to be Top tier. And add some more variety in revolvers as well - it's not enough. And LeMat as top? Come on. And again, it looks like revolver carbine for some reason. Bizarre.
As for artillery... Well that's different story. Whitworth breech loader cannon with same rate of fire as 10pdr parrot muzzle loader? That's not funny at all guys. I'd like to see even more new guns here, and some stats needs to be fixed, I think, but it's for the future. I think a siege artillery as a separate class would be nice. Mmm.. 30pdr Parrots.
There is a lot to be done guys, and what is done already is magnificent, you did a great job. But that's a start, you need to fix some stuff, add more, and it will be perfect, hope you answer my questions and analyze my propositions, I'd like to hear what you think about it.
Question
Revan
With Respect.
I really don't have much to rant about since it's an early access. However, I got a few questions on weapons diversity and unit's ability to use them.
First thing I'd like to ask this. Why Sharps rifles are only available for sharpshooters? That's really not fair. I understand that they indeed were predominantly used by sharpshooters, but that doesn't mean it can't be used by infantry. I mean, come on. You made Henry and Spencer repeating rifles, even Colt revolver rifle available for line infantry, but sharps breech loader is no good? How come? You can equip your army with bloody machine guns, but not single shot breech loaders?
Come on. You got a ton of rifled muskets available for infantry, 2 repeaters, a revolver rifle and not a single breech loader, even though there were abundance of designs? Not many were produced, I know it, though a lot of sharps were, but you got a lot of not mass produced rifles in the game already. And it's cool - I'm all for weaponry diversity. You already made your arsenal unique among the civil war games. But why didn't you put in there a single breech loader for the infantry? Not even Sharps, which already exists! You just had to make it available for Infantry!
By the way. What's with the small rate of fire of Sharps Rifle? 45? A breech loader? and Springfield 1863 got 57? Bloody 57? A muzzle loader? Bull. Shit. Sorry, but it is. I'm not even going to comment on Whitworth Rate of fire... 43? What is wrong with you people? Whitworth? Rifle that was loaded with special ammo and needed a hammer to push the bullet inside? 2 points behind a breech loader? Seriously guys. Get real.
There are many more inaccuracies here and there, I don't have the mood to list them all, there are people that know this better than me and can tell all the details. One more thing that gets straight against all logic and reason: Cavalry weapons. WTF guys. Come on. You do know, that just because they carried their carbines, they didn't drop sabers, do you? I mean, seriously guys. What got into your head? Why would they choose between revolver with saber and carbine? Why on earth? They usually carried carbines and swords, many had revolvers as well! As a matter of fact, top tier equipment should be combined arms - pistols or revolvers and carbines, so they could be multi functional! This is bloody ridiculous guys. 2 Types of cavalry, yeah? Melee and Long Range? Bull. Crap. And you know it.
And what's even more disturbing, is that it's not even a gameplay issue! Why can't you have different types of cavalry that has decent melee capabilities? Some could have better close range arms with good rate of fire, some could have carbines for longer range, but both should have swords and sabers! Come on! How would it break gameplay? How on earth would it make any difference, besides of I could stop worrying that my carbine cavalry gets charged by enemy cavalry with pistols and sabers and gets utterly slaughtered in seconds, because for some reason they can't defend them self in close combat at all! At all! They did carry melee weapons, they shouldn't be annihilated so fast! That's why they were Cavalry for god's sake!
If you wanted to make a mounted infantry class - you should've made it a separate class! For example, they could have their own set of weapons - carbines and rifles - first could use them both mounted and on foot - second would need to dismount to shoot! God, that's so easy! And since they would be naturally vulnerable to cavalry, because they are not supposed to carry swords, they can get bigger max numbers per brigade - like around 1000 vs 750. That seems logical to me.
Cavalry with no melee weapons. Give me a bloody break.
And by the way, it's for the future, but lances and different sword types would be nice too. It's strange to command Rush's Lancers armed with pistols and sabers. But it's early access, I get it, no big deal.
However I got to say, it's strange to see that you can arm your cavalry with revolver carbines, but not revolvers them self, not even speaking about that there is only colt and Remington. I advice you create a mixed weaponry class for cavalry, since it was common. Low tier, Medium tier (maybe 2 of them) and High tier. Low tier would have crappy pistols of different types and some revolvers, medium would have mixed revolvers of medium\high quality (that's why I said 2 medium types) and high tier for good mixed revolver\revolver rifles. The same could be applied to mixed revolver\carbine weaponry, though as I said that's supposed to be Top tier. And add some more variety in revolvers as well - it's not enough. And LeMat as top? Come on. And again, it looks like revolver carbine for some reason. Bizarre.
As for artillery... Well that's different story. Whitworth breech loader cannon with same rate of fire as 10pdr parrot muzzle loader? That's not funny at all guys. I'd like to see even more new guns here, and some stats needs to be fixed, I think, but it's for the future. I think a siege artillery as a separate class would be nice. Mmm.. 30pdr Parrots.
There is a lot to be done guys, and what is done already is magnificent, you did a great job. But that's a start, you need to fix some stuff, add more, and it will be perfect, hope you answer my questions and analyze my propositions, I'd like to hear what you think about it.
Thanks a lot.
Deep respect.
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