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Posted

So maybe its because I was playing on Easy...but the AI is kinda stupid.  (too realistic?)  I set up my troops in a U shape with the objective in the bottom of the U and the AI sent brigade after brigade right up the U.  Maybe make the AI less objective driven and more driven on causing casualties. 

I will also say, in UG:G, the AI had an annoying way of knowing where all of my troops were no matter how hidden they were and it bugged me that I could never sneak up on them.  In UG:CW, that seems to be addressed.  I placed (in a separate battle) 2 Brigades in woods and they remained hidden.  And until they moved and gave away their position, the AI behaved as if they were not there, but as soon as it realizes it was caught in a trap, it adjusted.

Posted

For the most part it has been pretty solid for me. The only issues I've seen are with enemy supply wagons and sometimes cavalry running up to the front of my lines and getting captured or shot to pieces. 

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