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Posted

If I could start this game and join an mp game which would be battle of trafalgar, battle of the nile, etc...and 25 people were waiting for more players. I join the game and take control of 1 or 2 ships and mumble is instituded so i could only talk with ships close to me as if it were a signal. Ships had true sailing characteristics and damage was legitimate. The French started on the leeward side and took shots at the british masts.  I couldnt ask for anything more.  I have one request for you guys and that is give Digby beta tester status.  I dont know the guy at all but i know he spent a lot of time modding ETW and NTW sea battles.  If anyone knows whats up its him.  Anyways, I got a group of at least 4 that will buy and play this game so Im wishin u guys the best.

  • 4 weeks later...
Posted

I don't play multiplayer myself but have been playing similar games for years: Sea Dogs; Pirates of the Caribbean; Pirates of the Burning Seas; POTC mod builds; and others. Here is my set of wishes/suggestions. Build a game for seafaring folk, as you described it, with rig management, crew management, crew quality and training, navigation, numerous ship types, and I will play.

 

Immersion is what I seek. Let there be an on deck view for a captain to see his command. Let there be crew on deck, better looking than in POTC. Let there be telescope view to spot and identify other ships and land marks for navigation. Let there be officers/key crew men with personal qualities that, when added to the player experience/skill will increase chances of success.

 

Let it be an open world where a sailor can command his course of action and direction. There should be trade for those who want to ply the routes and deliver cargoes. 

 

Please keep the magic, monsters, and spells out of this game!

  • 2 years later...
Posted

ARe you planning to add character play in the future, Like in potc.

So we can explore the jungle for ourselves to catch leopards as pets and build fortresses around vulcanic islands.

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