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Posted (edited)

Is it an idea to put some Spooky Ghost ships into the game?

 

- Some destroyed enemy ships with no crew on it, becomes Ghost ships.

- Hard to find, but if you beat them, it give you Historical Artifacts, and a lot of XP.

- Give those ships historical names like for example: The Flying Dutchman"

- Let them be Greenish and spooky  if you see them in a big storm.

- No crew on it, but a lot of gold in the Hold.. 

- A good idea for a trophy-hunt for Ship clans.. ;-) 

 

 

 

https://en.wikipedia.org/wiki/Flying_Dutchman

 

https://en.wikipedia.org/wiki/Ghost_ship

 

http://www.liveinternet.ru/users/llirik_koo/post95352315/

 

 

mountains_clouds_sea_ship_sailboat_destr

 

70dc3b614c02f43998b42d6a986470f6.jpg

post-24457-0-28509300-1477136007_thumb.jpg

post-24457-0-70212500-1477136012_thumb.jpg

Edited by ArthurVince
Posted

Is it an idea to put some Spooky Ghost ships into the game?

 

- Some destroyed enemy ships with no crew on it, becomes Ghost ships.

- Hard to find, but if you beat them, it give you Historical Artifacts, and a lot of XP.

- Give those ships historical names like for example: The Flying Dutchman"

- Let them be Greenish and spooky  if you see them in a big storm.

- No crew on it, but a lot of gold in the Hold.. 

- A good idea for a trophy-hunt for Ship clans.. ;-) 

 

 

 

https://en.wikipedia.org/wiki/Flying_Dutchman

 

https://en.wikipedia.org/wiki/Ghost_ship

 

http://www.liveinternet.ru/users/llirik_koo/post95352315/

 

 

mountains_clouds_sea_ship_sailboat_destr

 

70dc3b614c02f43998b42d6a986470f6.jpg

  If they were to do this as a one day thing (for Halloween), then I think it would be ok....but to do this full time, not so much.

Ghosts...goblins...magic, etc. not desired in an Age of Sail game that seeks to be based on history and realism (at least that is my humble opinion).

  • Like 6
Posted

  If they were to do this as a one day thing (for Halloween), then I think it would be ok....but to do this full time, not so much.

Ghosts...goblins...magic, etc. not desired in an Age of Sail game that seeks to be based on history and realism (at least that is my humble opinion).

 

But in that time, the sailors really believed in Ghost Ships.. It was a daily story telling buisiness.. and a part of the daily life..

 

Now we see all such things as part of the hollywood disney movie buisiness..

Posted

But in that time, the sailors really believed in Ghost Ships.. It was a daily story telling buisiness.. and a part of the daily life..

 

Now we see all such things as part of the hollywood disney movie buisiness..

 

They also told stories of mermaids, Krakken/sea monsters, and sailing off the ends of the Earth because it was flat.

Shall we also add those things into the game?

Posted

They also told stories of mermaids, Krakken/sea monsters, and sailing off the ends of the Earth because it was flat.

Shall we also add those things into the game?

actually, sorry to be a pain about this, but in the age of sail it was well known allready that the earth was round, when colombus sailed to the americas it was allready known the world was round, it was figured all the way back to the ancient greeks that the world was in fact round

Posted (edited)

actually, sorry to be a pain about this, but in the age of sail it was well known allready that the earth was round, when colombus sailed to the americas it was allready known the world was round, it was figured all the way back to the ancient greeks that the world was in fact round

 

Not only that. Everyone knew that the earth had the size it actually is ... and that is was too big to sail all the way to Japan and china going west. (and it was)

 

Then men who tried to stop his trip was correct in their opposition to it.

 

Columbus thought that he knew better and tried to sail to Asia.... 

He was just lucky that there was a continent in the way otherwise he would have been lost at sea with all hand an none of us would have remembered his name.

Edited by thomas aagaard
Posted

actually, sorry to be a pain about this, but in the age of sail it was well known allready that the earth was round, when colombus sailed to the americas it was allready known the world was round, it was figured all the way back to the ancient greeks that the world was in fact round

 

OK, so scratch one of the three examples that I gave.

 

 

They also told stories of mermaids, Krakken/sea monsters, and sailing off the ends of the Earth because it was flat.

Shall we also add those things into the game?

 

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