Sir. Cunningham Posted October 11, 2016 Posted October 11, 2016 If there's one thing this game really needs atm then it's differing sea states between instances, as sailing around in the same moderate sea everytime gets pretty annoying and dull in the end. I'd suggest at least 4 different sea states to be randomly generated for instances, such as: 1. Calm (No waves, just ripples) 2. Moderate (1.5 to 2 m waves) 3. Rough (2 to 4 m waves) 4. High (Storm, 6 to 9 m waves) Would add a lot to the immersion and fun of the game. 6
Mrdoomed Posted October 11, 2016 Posted October 11, 2016 Yeah and ive noticed the ship doesn't ride the waves we have , it just cuts through them all with hardly any up and down movement. 1
Paulus de Boskabouter Posted October 11, 2016 Posted October 11, 2016 Agreed. Would be nice if this would come with a different wind system. (http://forum.game-labs.net/index.php?/topic/16583-idea-for-new-wind-system/). Atm this is too much of a routine and too predictable. I would really love to see a system where there is a change these conditions change during the battle. This way when you are losing you can always hope for the wind/sea state to change. And when you are winning you always have a fear the wind/sea state change. Instead of knowing what will happen.Great idea! 1
Don Sancho Navarro Posted October 11, 2016 Posted October 11, 2016 Excellent idea. I would also suggest that high seas, if unproperly handled (siling towards the wind, lowering sails, etc), can damage a ship of tip it over. Jefe de Escuadra Navarro, el Traidor.
mirror452 Posted October 11, 2016 Posted October 11, 2016 We had storms once... I thought they are awesome, but many people don't like them. But then again, now the weather can be made to match the OW, and whoever starts a storm battle... Well, it's his own fault.
Sir. Cunningham Posted October 12, 2016 Author Posted October 12, 2016 Oh I remember those times Destraex ???? 1
DeRuyter Posted October 13, 2016 Posted October 13, 2016 Yeah like everyone sailing around with full sails in storm conditions Need to have effects of high wind and sea states at least in battle instances like failed tacks and rigging damage. 2
Sea Archer Posted October 14, 2016 Posted October 14, 2016 Real waves would be great. And loosing your topmasts when setting too much canvas a new experience.
Mrdoomed Posted October 14, 2016 Posted October 14, 2016 Can you imagine all the backlash though? As much as carebears already complain about having to sail 5 whole minutes just think of the rage if during that 5 minutes thier free cutters sails tore or took on water. The ocean would get 10 feet deeper with fresh tear water. 1
delaine Posted October 14, 2016 Posted October 14, 2016 If there's one thing this game really needs atm then it's differing sea states between instances, as sailing around in the same moderate sea everytime gets pretty annoying and dull in the end. I'd suggest at least 4 different sea states to be randomly generated for instances, such as: 1. Calm (No waves, just ripples) 2. Moderate (1.5 to 2 m waves) 3. Rough (2 to 4 m waves) 4. High (Storm, 6 to 9 m waves) Would add a lot to the immersion and fun of the game. if they added this id prob be looking for the high waves just to sail in them LOL support however i think the storm waves in the carib atleast should go up to atleast 20 foot depending on what the hurricanes put out i also think rough and high should be swaped around if the added the bering sea should bump that up to 40 foot+ for that area
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now