scanfe Posted September 30, 2016 Posted September 30, 2016 I think this game is a bit unbalanced. If you are a Pirate you can attack everyone without restrictions , you can sit outside a port and just wait and target . There is no port guard and sailing from port can put you in trouble without any alarm. i suggest: A pirate defeated in battle is "hanged" and his level lowered to Midshipman ( or equal) Pirates and enemy cannot stay close too much to the port Remove 2 minutes count leaving battle with pirates. another thing If there's a storm and you are targeted there must be storm also in battle.
Ragor Posted September 30, 2016 Posted September 30, 2016 popcorn.gif This already has the potential to become entertaining. 1
OlavDeng2 Posted September 30, 2016 Posted September 30, 2016 Hello and thank you for your suggestion, however due to the large amount of pirate suggestions please post it in this: http://forum.game-labs.net/index.php?/topic/14245-pirate-mechanics-suggestions-collection-thread/ closed as duplicate
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