Jerome Posted August 31, 2016 Posted August 31, 2016 I think the game will be more dynamic and appealing if you let players chart their own courses. Alliance mechanics may be nice but their should be ways to break alliances, backstabbing, double-cross, or go rogue. Maybe a rep system for players and for nations with penalties for low rep. 1
Ledinis Posted August 31, 2016 Posted August 31, 2016 I believe that's the purpose of pirates, dont like the ideas and beliefs of you nation ? Go pirate Though they do need and will get a rework to become actual pirates 2
admin Posted August 31, 2016 Posted August 31, 2016 I think the game will be more dynamic and appealing if you let players chart their own courses. Alliance mechanics may be nice but their should be ways to break alliances, backstabbing, double-cross, or go rogue. Maybe a rep system for players and for nations with penalties for low rep. We are not aware of historical examples of backstabbing in the Royal navy for example. Or maybe even other navies. Navies did not like people who did not obey national orders. 2
Vernon Merrill Posted August 31, 2016 Posted August 31, 2016 Its always amusing to me to see people try and instill 21st century values into games set in completely different times. The Admiralty and/or Secretary of the Navy does not approve. ;-)
Skully Posted August 31, 2016 Posted August 31, 2016 We are not aware of historical examples of backstabbing in the Royal navy for example. Or maybe even other navies. Navies did not like people who did not obey national orders. https://en.wikipedia.org/wiki/Founding_Fathers_of_the_United_States
Skully Posted August 31, 2016 Posted August 31, 2016 I'm not saying we should enable Clan-Clan fights within one Nation. That would become too messy for everybody. But we need to be able to play out such a story.
Powderhorn Posted August 31, 2016 Posted August 31, 2016 Revolutionary Charters are a different beast. The OP might be more interested in whateverOutlaw mechanics come down the pipe.
Hethwill, the Red Duke Posted August 31, 2016 Posted August 31, 2016 We cannot bring the colonial rebels to the table here. We already have it a independent state in game. The only way is the Captain Kidd's way. Make a mistake on purpose. Go pirate/outlaw. Works perfectly. 1
Powderhorn Posted August 31, 2016 Posted August 31, 2016 Latin American Revolutions! Edit: An Independent Haiti! 1
maturin Posted August 31, 2016 Posted August 31, 2016 https://en.wikipedia.org/wiki/Founding_Fathers_of_the_United_States I'm not seeing the section about Captain Ben Franklin, are you?
Skully Posted August 31, 2016 Posted August 31, 2016 I'm not seeing the section about Captain Ben Franklin, are you?I'm trying to find Captain Maturin in the history books, but so far no luck. So what is your role in this game?
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