Sonia Delacruz Posted August 31, 2016 Posted August 31, 2016 (edited) When the double balls are loaded, however, the animation is still the single ball in each fired cannon, the only difference is the ballistic curve. Can the devs improve it to double balls for those? I think that will be more realistic. Edited August 31, 2016 by Sonia Delacruz
Sea Archer Posted August 31, 2016 Posted August 31, 2016 This would give the opponent the possibility to recognise he is shot with double ball and react according to it. So he may increase the distance to make double shot useless. For double charge the amount of power smoke could be increased, too. 2
maturin Posted August 31, 2016 Posted August 31, 2016 This would give the opponent the possibility to recognise he is shot with double ball and react according to it. So he may increase the distance to make double shot useless. For double charge the amount of power smoke could be increased, too. I think the amount of smoke would be less, given the low charge. 1
Sea Archer Posted August 31, 2016 Posted August 31, 2016 I think the amount of smoke would be less, given the low charge. for double shot the smoke is less, but for double charge it is increased
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