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Posted (edited)

When the double balls are loaded, however, the animation is still the single ball in each fired cannon, the only difference is the ballistic curve. Can the devs improve it to double balls for those? I think that will be more realistic.

Edited by Sonia Delacruz
Posted

This would give the opponent the possibility to recognise he is shot with double ball and react according to it. So he may increase the distance to make double shot useless. For double charge the amount of power smoke could be increased, too.

  • Like 2
Posted

This would give the opponent the possibility to recognise he is shot with double ball and react according to it. So he may increase the distance to make double shot useless. For double charge the amount of power smoke could be increased, too.

I think the amount of smoke would be less, given the low charge.

  • Like 1

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