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Posted

Change is coming.

When? Nobody knows for sure.

How? Unsure yet. I have my ideas though.

TL;DR:

Marines should go from being a mod, to being a resource.

 

marines will become a resource eventually

the marines upgrade will be reworked (changed to something more appropriate)

we also DO want very much to rework the boarding itself. But only after politics/alliances/new port battles

  • Crafting Marines always costs you 25 Recruitment Orders, 1500 labor, 26 ? Gold Coins. (I must be misreading the BP. :P)
  • Crafting Marines gives you 375 XP.
  • Tossing Marines into the hold of your ship reduces your amount of maximum crew with the same amount. (It's silly to sail to war with a Trader Lynx. ;) )
Now that is the July 12th BP, so it might have been updated in the mean time.

Base Price of Marine Recruitment Order is at $250.

http://forum.game-labs.net/index.php?/topic/15480-the-definitive-pricing-guide/

There are two aims of this topic:

  • Prepare everybody for what might be coming.
  • Start curbing the discussions around (Golden) Marines mods
Nothing is certain, no promises, it might never fully come to pass, but I think it makes sense to start molding the discussions.
Posted

I agree with this idea. My apologies for repeating from a post I made earlier today regarding mods. I too, would like to see Marines become a resource.

 

My suggestion was that a player purchases a building that is named something along the line of, Marine Academy or Naval Training Academy. In this building, Marines are produced.

 

The quality of the Marines produced (Fine, Master Craft, Exceptional) is determined by upgrades to the building that the player has purchased. The higher the quality of Marines produced, the more costly the building is to the player.

 

After a battle, the player would now return to the port where he purchased the building in order to replenish Marines that were lost in battle. The cost of replacing them would be at a determined price based on the quality of Marines produced at the Academy.

Posted

They could really open up the economy by doing things like that. For instance marines are a resorce but you can craft things to make them better like guns,boots,swords, or even armor or marine skill books upgrade etc.

You could do that with lots of stuff from storage of extra food/wine/grog for better morals etc.

Would bring countless new ship and crew combinations and further break up cookie cutter captains and add toecon.

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