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Posted (edited)

First off , I'm enjoying the game and its development very much at this point. But a couple things are out of place or need addressing IMO.

 

Port Cap battle ring. Dumbest thing in the world. Serves no purpose other than to screw good fights. Last night we were well on our way to handing our opponent their collective ass. Didn't realize they were playing to the "magic ring of floating death" and many of us found ourselves out of the ring and lost the battle. Had we not had to deal with this totally immersion killing aspect , we would have clearly won. It screwed an awesome fight.I know, some of you are going to jump in here with the canned "LTP" leg humper responses. But ask yourself first if you really want to champion an argument for something that does not exist now or , Im sure, in the age of sail.

 

Empty port rolls from the other side of the world. Kind of tired of checking in at the prescribed server (US) prime time and finding that ports were rolled empty from players from the other side of the world while we (or whichever side) were sleeping/ working. WWIIOL had this problem and people got fed up and left ..IN DROVES. Literally , went from 2k+ player to less then 500. I don't think the system they installed helped at all, it shrank after that even but that's another whole topic. Anyways point being the port capture conditions need to evolve into something ..different. I don't know if diplomacy or whatever on the horizon is going to address this. But it needs fixing IMO. Cant wrap my head around the gottawins that feel good about empty port rolls. Personally I've been involved in a few , but quite frankly am going to avoid those now as they make one feel like they just rolled a little old lady.

 

Discuss

 

Disclaimer: Please take note of the use of "IMO" (in my opinion). That probably wont change , but is only my opinion.

Edited by Blkmgc
Posted

The ring of death was a response to people sailing away and running out the timer.  If timer ran out without everyone being sunk, defender won.  Port battle mechanics are a few patches down the line, if memory serves.

 

Ports being rolled overnight from different timezones should also be resolved with changes to conquest mechanics.  However, as it is a system in development, you may have to be patient for (again, a few patches down the line).
 

Here is the proposed patch path.

 

Here are port battle specific proposed changes.

Posted

Thanks for the info. I dont mind waiting , I'll wait in the open world for an eternity for someone to pop out of the battle exit screen they're hiding in, hehe.

 

In that regard I think the ring itself is a good idea . But I dont see a need for it to shrink like it does. Maybe just surround the battle area , and make it a one way door. You cross it and your out type of thing.

 

I look forward to the changes that will effect port battles as well.

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