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Posted

How about...

 

1. Being able to enter ports in battle - It seems odd that your trader can flee right up to one of your ports during a battle and still get captured or sunk. Surely if you reach a friendly or neutral port during battle you should be able to escape the battle?

2. Logging off in battles should be possible for RL issues but like leaving a game of chess halfway through, the game be forfeit. Any XP or captured ships should be lost. I'm not necessarily saying that captured or sunk ships should be restored to their owners.

And removing this as an 'avoiding the consequences of your actions' tactic would also be a good idea.

Captains who sail to an enemy's home waters to pick a fight shouldn't have a 'get out of the lion's mouth free' card.

3. Waiting in the battle screen should be limited to 10 mins. Players get a break and a chance of reinforcements but the massive time-wasting of the current mech would be over. More time for PVP.

 

  • Like 2
Posted

How about...

 

1. Being able to enter ports in battle - It seems odd that your trader can flee right up to one of your ports during a battle and still get captured or sunk. Surely if you reach a friendly or neutral port during battle you should be able to escape the battle?

 

 

This one! Makes sense and might reduce freetown camping.

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