GT1 Posted July 1, 2016 Posted July 1, 2016 I've been playing for some time now. Thought I would put a suggestion forward to prevent/hinder 1 faction or a couple of alley factions from 1) taken over an entire map and 2) taking over all ports of a rival faction/nation. Firstly increase flag cost the more ports that the attack faction has. Every port won by that faction means the next flag will cost more. (The more ports your faction has the more the flags cost to buy for the port battle) so maybe a certain % is added. Side note to this, (when diplomacy is introduced) this could include all alley factions ports too. Secondly add more Cost to the flag against a nation/faction when they have fewer ports than the attacking nation and the fewer ports (the defender nation) has the higher the cost of there port flag. Flag cost x ?% of attackers current ports divided by defenders current ports. I think my valuations are right in that using that formula each flag cost more the more ports you have but cost even more against a faction with fewer ports. I hope that makes sense. Also if in future alley deplomancey and official allies are introduced, these could by added into the equation too. 1
Tomms123 Posted July 1, 2016 Posted July 1, 2016 There is already a discussion going on about this in this thread http://forum.game-labs.net/index.php?/topic/13606-war-and-port-battles-rework-moderated/
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