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Posted (edited)

As the question to the captains sailing around you and you'll likely get different answers. :)

http://forum.game-labs.net/index.php?/topic/14792-pvp1-june-22nd-the-foggy-dance-at-bone-cay/

 

It appears the weather isn't synced properly across clients. I don't care whether we have regional or global weather, but two ships sailing next to one-another must have the same weather conditions.

 

It appears to me weather conditions are sent to a client over an unreliable channel, while for example chat is sent over a reliable one.

 

Before, say, wind strength changes are introduced, this should be fixed.

(Please do not add it to conquest information updates, these are buggy as well.)

Edited by Skully
Posted

The problem with F11 is that it is a problem crossing clients.

Do you want a bag of reports from different clients? If so, it'll need some organizing. :)

Posted

On version 9.91, it also goes bananas when you exit port. It looks like it is synced after you left, so there is a short time you have clear weather.

Posted

On version 9.91, it also goes bananas when you exit port. It looks like it is synced after you left, so there is a short time you have clear weather.

It happened to me yesterday almost 3 times

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