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Posted

Simple: repairing at sea needs some time and the ship to be stopped; basically the same thing as teleporting to capital, without the 3 hours cooldown.

Posted

ONLY if they are going to fix the ganked on leaving a battle mechanic... It is silly that you can fight a battle be it 1v1 or10v10 and when you leave post battle screen you are surrounded by a Different fleet. This is one of the WORST features in the game... NA version of spawn camping..  2 ways to fix this

 

1) allow us to despawn in the actual location we ended the battle.. not where we started... 

 

2) each group in the battle that leaves into OW spawns in in a random direction from entry point of at least 3 min sailing time and not on land:)

Posted

ONLY if they are going to fix the ganked on leaving a battle mechanic... It is silly that you can fight a battle be it 1v1 or10v10 and when you leave post battle screen you are surrounded by a Different fleet. This is one of the WORST features in the game... NA version of spawn camping.. 2 ways to fix this

1) allow us to despawn in the actual location we ended the battle.. not where we started...

2) each group in the battle that leaves into OW spawns in in a random direction from entry point of at least 3 min sailing time and not on land:)

AND no matter HOW MANY TIMES you escape the gank squad they can just keep griefing you forever with thier one small fast ship that tags you over and over. That is why they should never do away with the hide in battle screen till they fix griefing.

Just stupid how you can grief.

Posted

 

repairing at sea needs some time and the ship to be stopped; basically the same thing as teleporting to capital, without the 3 hours cooldown.

Dislike: if you get out of post battle screen, you mostly are surrounded by an enemy fleet. Giving them the chance to tag you unrepaired (which likely will happen all the time with this mechanic) means giving them an additional advantage means weakening the attackers side means disencouraging all PVP.

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