Diodo Posted June 11, 2016 Posted June 11, 2016 First of all: i'm not taking credits, these are great ideas i just read and i'm reposting for visibility as they're scattered around in big topics. (Plus something new obviously ) 1. All ports have "national waters" area; bigger the port, bigger the area (simple port, regional capital, ecc.) 2. All battles stay visible for their entire duration, but still locked (maybe with a different icon). 3. Players will be kicked out of battle screen after X minutes (5'?), but from it they have the ability to use capital teleport (when available) or log out. 4. Login can't attack, can't join timer increased when logging in outside of port (but still can be attacked) 5. Battles in national waters have increased join timer and area for defending nation. (just a couple minutes, nothing fancy) 6. Battles in national waters are marked on map with small icons (like orders). 7. Battles in national waters can be joined by defenders either in the classic way, or as positional reinforcement (but spawned farther away)
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