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Posted

I know I've read somewhere that Devs said that at some point they tried the system when you control each sail and it failed, but I think we should consider it as an additional feature, on top of the current system. Especially after planned weather upgrades. There may be for ex. situations when in strong wind you'd want to stow topgallant sails to prevent them from pressing the bow of the ship towards water (or breaking the mast if it too could be implemented), or you just want more control over your speed.

 

I have an idea on how this could be implemented without cluttering the UI.

All you had to do was to press the control key to show the cursor, and then click on the selected sail to raise/lower it depending on it's current state. Right clicking on it would reset it to default state. Also changing sails with "w", "s", or "b" would automatically reset all sail to their preset states so you don't have to click everyone of them.

 

 

As you can see this would not over complicate the game, cause it's totally optional and doesn't even need additional key bindings, shouldn't take too much time to develop, and would add even more depth to the game.

  • Like 4
Posted

This game already has enough of a learning curve, I understand where you are coming from but imo there's a point where this game turns too much into a simulator and not enough of actually shooting shit

  • Like 1
Posted

This game already has enough of a learning curve, I understand where you are coming from but imo there's a point where this game turns too much into a simulator and not enough of actually shooting shit

 

It wouldn't add anything to the learning curve. If you want you could control the sails just like now, with "w" and "s" keys.

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