Qusso Posted May 19, 2016 Posted May 19, 2016 (edited) So Damage model 5.0 . 25 vs 25 constis in PB needs around 2,5-3 hours to have enough time to actually KILL EACH OTHER . Seriously another 4-5 hours of my life wasted in this game and other 24 ppl . Have anyone of you actually tested and played a SINGLE one PB before you released to public this patch ? I dont think so ...,. https://www.twitch.tv/otto_kohl/v/67396003 Edited May 19, 2016 by Qusso 4
Manta Scorpion Posted May 19, 2016 Posted May 19, 2016 Feel you, we fougth a few 3ths with connies, boarded them after 2 hours
TommyShelby Posted May 19, 2016 Posted May 19, 2016 Did a test with 2 Santi's today. (In Duel room) Both Live Oak. One had mediums + carro's, the other longs. Sure, if you stay at range then it'll take hours to sink each other. Get in close (50-100 meters) and you can sink a Santi in 10-15 minutes. Good or bad for gameplay? I don't know, it seems cool to me! 8
Exedo Posted May 19, 2016 Posted May 19, 2016 So Damage model 5.0 . 25 vs 25 constis in PB needs around 2,5-3 hours to have enough time to actually KILL EACH OTHER . Seriously another 4-5 hours of my life wasted in this game and other 24 ppl . Have anyone of you actually tested and played a SINGLE one PB before you released to public this patch ? I dont think so ...,. https://www.twitch.tv/otto_kohl/v/67396003 I can only seconds this - this new damage model is a grave digger and needs some quick tweeking. I really appreciate a certain degree of realism, but I wont spend 90 mins in battle because 42pd balls bounce off targets merely 200m away. No thanks, but thanks. 1
OlavDeng2 Posted May 19, 2016 Posted May 19, 2016 We allready have a thread dedicated for feedback on damage model 5.0, please continue here: http://forum.game-labs.net/index.php?/topic/14069-penetration-and-armor-thickness-feedback-moderated/ Locked as duplicate
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