Ruthless4u Posted May 31, 2016 Posted May 31, 2016 This game is still early access? Tells you on purchase page
Kloothommel Posted May 31, 2016 Posted May 31, 2016 First off, I'd say the largest reason for the decline in players has to do with the upcoming wipe. We don't know when, but it will happen, and many players, including my friends and clan mates have simply decided to wait. There is no doubt in my mind that the player base will bounce back massively when "the wipe" occurs. This, mainly.
basilhare Posted May 31, 2016 Posted May 31, 2016 As a strategy gamer coming from a paradox / matrix games background, I absolutely love the core game as is. Yes, I would love to see more features, ships, customization options, etc., but for my two cents worth, they have a winner already. The last patch solves the teleport problem and makes staging for battle very practical. Yes, the game needs tweaks, but I for one hope they don't succumb to the "I want it easy and I want it now" crowd. I don't understand the "just want pew pew" mindset. We have that now. Admiralty, ship battles, etc.. I love the crafting, OW aspect and combat. It makes for a variety of things to do. It just needs some additional finesse with the core system....loving the game and thank you Devs. 1
Zisme Posted May 31, 2016 Posted May 31, 2016 pretty sad at 1 pm EST and not one stream of NA on twitch.....
Hethwill, the Red Duke Posted May 31, 2016 Posted May 31, 2016 pretty sad at 1 pm EST and not one stream of NA on twitch..... how many streaming total war warhammer ? 1
OTMatt Posted June 1, 2016 Posted June 1, 2016 Four of us spent 3 hours last night searching for pirates in tortue. We only encountered 1 connie, 1 trader brig, and 1 ventre. I don't know where everyone went but I feel like maybe the game is not encouraging long term grinding or collecting of any kind that keeps players in the game. Also this game really only has 2 gamemodes and that is OW pvp and PBs. I hope at some point there is more stuff added in that keeps players occupied like exploration, fishing, privateering, trading companies, loot collecting, and supply. Or maybe its the lack of immersion, no crew animations, port battles involve only 5 bland towers, Pirates just steamroll any nation they please, even the Brits cant stop them. What about ship customization, character customization. Ship naming. The feeling of being unique. Something to be proud of.... I mean anything other than pbs and definitely something that keeps players committed to the game. Its hard to imagine that right now players are voting for improved alliance system when there are more pressing matters that are killing the game population such as the general lack of alternate gamemodes. 3
basilhare Posted June 1, 2016 Posted June 1, 2016 Keep in mind also, that there have been several major game releases in the past 2-3 weeks...most NA gamers play those games...they are simply taking a break and will be back....
RA6E Posted June 1, 2016 Posted June 1, 2016 I like the optimism.... But frankly in my own experience... once I leave something and start grinding another game.. I won't be back for any more than just a quick visit. I doubt I am alone in that. But another truth is, in my experience, ...most Alpha testers do not last long after release anyway.
Ned Loe Posted June 1, 2016 Posted June 1, 2016 I like the optimism.... But frankly in my own experience... once I leave something and start grinding another game.. I won't be back for any more than just a quick visit. I doubt I am alone in that. But another truth is, in my experience, ...most Alpha testers do not last long after release anyway. I last since Potbs. and I see myself settled here for a long time. All you need, patience is. Yes, hmmm. 2
HarryButpain Posted June 1, 2016 Posted June 1, 2016 (edited) Come on guys, there's so much info why ppl leave and admin seems to do an awesome job keeping track of such things here on the forum. I, for example, raged quit 2 months ago, cause I couldn't get over the fact that I cannot do the same as I could in potbs with 9 accounts While that is a silly reason to leave I eventually came back and did a lot of reading here on the forums.. Here's what I've gathered from what ppl say regarding leaving: People leave coz becoming a pirate is too easy Pirates being played as a nation sucks Too much boarding and powerful moduels Penetration is broken No reason behind RvR like no motivation to take ports Blueprint RnG drops Port battle timers Some people have to realize that NA is indeed early access and that such issues will most likely be addressed before we reach release.. I mean, just look at the issues, such things are mostly about numbers or either allowing a player to switch pirate or not.. If the issues were more fundamental like engine limitations, or what do I know, pay2win or whatever I could understand why ppl will never come back or won't buy the game once early access is finished but as it is right now I strongly suggest to wait for some real changes like rework of pirates and incentives for RvR before we start thinking about the coffin.. Edited June 1, 2016 by BACk ALLEY ShENANiGANS 1
Ned Loe Posted June 1, 2016 Posted June 1, 2016 Come on guys, there's so much info why ppl leave and admin seems to do an awesome job keeping track of such things here on the forum. I, for example, raged quit 2 months ago, cause I couldn't get over the fact that I cannot do the same as I could in potbs with 9 accounts While that is a silly reason to leave I eventually came back and did a lot of reading here on the forums.. Here's what I've gathered from what ppl say regarding leaving: People leave coz becoming a pirate is too easy Pirates being played as a nation sucks Too much boarding and powerful moduels Penetration is broken No reason behind RvR like no motivation to take ports Blueprint RnG drops Port battle timers Some people have to realize that NA is indeed early access and that such issues will most likely will be addressed before we reach release.. I mean, just look at the issues, such things are mostly about numbers or either allowing a player to switch pirate or not.. If the issues were more fundamental like engine limitations, or what do I know, pay2win or whatever I could understand why ppl will never come back or won't buy the game once early access is finished but as it is right now I strongly suggest to wait for some real changes like rework of pirates and incentives for RvR before we start thinking about the coffin.. Those people signed up for Alpha testing, not for a finished product. They can always come back when game is finished and let others work on it or quit knowing they financially helped to build one of the best Naval Game in history. Good times are coming. 6
fox2run Posted June 2, 2016 Posted June 2, 2016 Maybe you devs should begin to listen to the critics of overall gameplay instead of shaking your heads all the time? The game is simply getting too boring. Large battles is hard to find. (Any battle are hard to find). The overall idea behind a big PvP game like this must be PvP fights? Not? Give your OW+mechanics an overhaul to ensure EASY access to these things. You need to put people TOGETHER not splitting them apart. Too many ports - too few players. Too weird apporach for PvP. If you are not a comitted member of a clan using countless of hours in TS this game is not for you - and even IF you use countless of hours on it, you will be tired and leave at some point... This game stresses players seeking action, handling politics, organizing clans. Ive seen it.... 1
Hethwill, the Red Duke Posted June 2, 2016 Posted June 2, 2016 Any battle is hard to find - only ourselves to blame. I have said this before and many many will conccur - exact same ship the big chunk of players will run from a fight. About stress ( had a big laugh reading that one )... a game is a hobby in my world... A hobby is anti stress activity, what the hell are you talking about ? 1
Justme Posted June 2, 2016 Posted June 2, 2016 (edited) Love the eveyone signed up for testing comments, of course you need testers for that and more keep quitting every day. Edited June 2, 2016 by Justme
mikawa Posted June 2, 2016 Posted June 2, 2016 Don't worry so much about player numbers. It's obvious that they drop after first EA game craze, keep on testing, maybe take a break, and then come back brighter.
fox2run Posted June 2, 2016 Posted June 2, 2016 Any battle is hard to find - only ourselves to blame. I have said this before and many many will conccur - exact same ship the big chunk of players will run from a fight. About stress ( had a big laugh reading that one )... it is a hobby in my world... A hobby is anti stress activity, what the hell are you talking about ? The players are NEVER to be blamed for broken game mechanics. Im talking about officers who tried to arrange national defences - organize PB attacks etc. A terrible task indeed... Its simply too heavy a system to work with. Its not user-friendly. I like to participate in large fleet battles... But I cant. I simply dont have the time required for such a task. I cant sit every night to wait for a PB attack to MABYE occur. Finally I have a 3rd rate ship. Now I need a big battle... But I have to sail for hours and hours on end be on TS wait for orders.... its NOT working, guys!
HarryButpain Posted June 2, 2016 Posted June 2, 2016 (edited) The players are NEVER to be blamed for broken game mechanics. Im talking about officers who tried to arrange national defences - organize PB attacks etc. A terrible task indeed... Its simply too heavy a system to work with. Its not user-friendly. I like to participate in large fleet battles... But I cant. I simply dont have the time required for such a task. I cant sit every night to wait for a PB attack to MABYE occur. Finally I have a 3rd rate ship. Now I need a big battle... But I have to sail for hours and hours on end be on TS wait for orders.... its NOT working, guys! so what do you suggest? You know that you can join small/large battles and duels via your mission tab, right? Coz that sounds like what you're asking for.. Edited June 2, 2016 by BACk ALLEY ShENANiGANS
Hethwill, the Red Duke Posted June 2, 2016 Posted June 2, 2016 The players are NEVER to be blamed for broken game mechanics. Im talking about officers who tried to arrange national defences - organize PB attacks etc. A terrible task indeed... Its simply too heavy a system to work with. Its not user-friendly. I like to participate in large fleet battles... But I cant. I simply dont have the time required for such a task. I cant sit every night to wait for a PB attack to MABYE occur. Finally I have a 3rd rate ship. Now I need a big battle... But I have to sail for hours and hours on end be on TS wait for orders.... its NOT working, guys! Thought we were talking about the Action part of Naval. Sorry for misunderstanding. You are talking about the social complexity of Conquest. 1
Justme Posted June 2, 2016 Posted June 2, 2016 Don't worry so much about player numbers. It's obvious that they drop after first EA game craze, keep on testing, maybe take a break, and then come back brighter. I disagree, certain features will be much harder to test without adequate numbers
fox2run Posted June 2, 2016 Posted June 2, 2016 so what do you suggest? You know that you can join small/large battles and duels via your mission tab, right? Coz that sounds like what you're asking for.. "1 player"
fox2run Posted June 2, 2016 Posted June 2, 2016 Besides I have suggested: longer joining times. Fight over control zones on water instead of ports. A ladder system with historical battles a la Total War. Etc.
VonVolks Posted June 2, 2016 Posted June 2, 2016 I don't understand why all the pew pew players don't just do Small/Large battles? OW should include all of the mechanics that make the persistent world interesting to those players who want the politics, intrigue, nation building, crafting, and, indeed, battle of the age of sail. If all you want it is the battle without all the rest, small/large battles are instant action. Perhaps all that's needed to satisfy those people are group-based battle lobbies, but don't hamstring the OW and the rest of the mechanics just because a few outspoken people want pew pew all the time. They already have it! Not enough people know about the Small battles. (I still dont even get the difference between small and large battles). They are a great way to get straight into PVP action.... 1
VonVolks Posted June 3, 2016 Posted June 3, 2016 I last since Potbs. and I see myself settled here for a long time. All you need, patience is. Yes, hmmm. Me too. Not POTBS as I thought that was rubbish, much to arcadey, but NA is perfect. Looking forward to seeing it develop more and more.... 1
Thomas Sailaway Posted June 4, 2016 Posted June 4, 2016 Well, I think people are leaving cause they expect too much from an alpha game. But I think once politics and diplomatics are in the game and there will be a reason for taking/holding ports, people will return/stay etc. If there is anything "bad" to say about this game and the developement stuff, is all the tweaking of battle mechanics that already works perfectly if you ask me. There is a lot of time spent increasing numbers from one point to another, and then decreasing the numbers again. Besides that, I am enjoying this game with 800 hours so far. And I am deffently here to stay and play, cause this game is pretty awesome for an alpha! Good jobs devs, and keep going! 1
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