Jeheil Posted April 22, 2016 Posted April 22, 2016 In general have the 1.5br rule, with the following exception. If you are in national waters, that nation can jump in irrespective of the BR as long as battle timer is open.I also believe national waters should confer an extended (2.5min) battle timer 2
Sir Robert Calder Posted April 22, 2016 Posted April 22, 2016 I'm interested in ports having an aura that given minor advantages to those who own it, provided they're sailing within its adjacent waters. I believe it was the developer's intention to do this anyways, as people who are ganked outside coastal towns should be assisted by AI accordingly. Whether that comes with 42lb. coast guns or an increased battle join timer for the defender (usually ganked) in this case, I'd be alright with that. As it stands right now, ports are hardly safe unless you're sitting right in them.
Johny Reb Posted April 22, 2016 Posted April 22, 2016 What they are attempting with the BR limit is admirable but I'm beginning to think is not so necessary or rather that it should be higher, like 2 to 1 or even 3 to 1 odds allowed. The game already has a balancing system in play. In small and large battles, teams are even and Port Battles limit the number of players involved. Those are the places to have BR limits. I am not for 10 on 1 ganks but I'm not for hunting with two of my friends and being left out on the ocean when an enemy trader is captured. Thats not fun either. The open ocean should be where anything goes. Don't get caught alone. To make the game friendly to the one person that got ganked you ruin the fun for the team of three that always has to leave one or two guys out of the fight to wait for30 minutes or more for his friend to come out of battle. Most of us don't have that amount of time to waste. 1
OTMatt Posted April 23, 2016 Posted April 23, 2016 How about if the attacking gank fleet is above 1.5x BR then the nearest ports within a certain radius can notify players and allow them to teleport in as reinforcements at a distance. If theres no one at those ports then there really is no help for you.
admin Posted April 23, 2016 Posted April 23, 2016 1.5 rule might come back I tried the positional reinforcement with it and without it . I like it less without it - thus it might come back if we don't come up with the better thing people learnt to stick together. and there were more even fights. 9
Diggled Posted April 23, 2016 Posted April 23, 2016 1.5 rule might come back I tried the positional reinforcement with it and without it . I like it less without it - thus it might come back if we don't come up with the better thing people learnt to stick together. and there were more even fights. RvR isnt about creating fair fights though, that shouldnt be the goal 6
admin Posted April 23, 2016 Posted April 23, 2016 RvR isnt about creating fair fights though, that shouldnt be the goal Its just your opinion and we disagree with it. But that's the purpose of the forum - to disagree. USS Chesapeake frigate was lost to Britain because of the honor duel. Other ships in harbor did not come out to help uss Chesapeake. I dont see it happening in NA - thus rules must be tuned and searched until Age of Sail honor is provided (FORCED) by design. 6
Otsego Posted April 23, 2016 Posted April 23, 2016 Maybe we can find a compromise in 1.5 rule, maybe make it 1.8 and increase battle entry timer to 3 mins. I don't have problem with unfair fights, i just don't like boring ganks. 3
Diggled Posted April 23, 2016 Posted April 23, 2016 Maybe we can find a compromise in 1.5 rule, maybe make it 1.8 and increase battle entry timer to 3 mins. I don't have problem with unfair fights, i just don't like boring ganks. It doesnt have to be boring at all, if you know you are defeated, surrender immediately, like Admin's example of the USS Chesapeake...wasnt a honor duel by any stretch of the imagination
admin Posted April 23, 2016 Posted April 23, 2016 It doesnt have to be boring at all, if you know you are defeated, surrender immediately, like Admin's example of the USS Chesapeake...wasnt a honor duel by any stretch of the imagination it was around 1.5br diff not more It doesnt have to be boring at all, if you know you are defeated, surrender immediately, like Admin's example of the USS Chesapeake...wasnt a honor duel by any stretch of the imagination From the challenge letter send by HMS Shannon As the Chesapeake appears now ready for sea, I request you will do me the favour to meet the Shannon with her, ship to ship, to try the fortune of our respective flags. The Shannon mounts twenty-four guns upon her broadside and one light boat-gun; 18 pounders upon her maindeck, and 32-pounder carronades upon her quarterdeck and forecastle; and is manned with a complement of 300 men and boys, beside thirty seamen, boys, and passengers, who were taken out of recaptured vessels lately. I entreat you, sir, not to imagine that I am urged by mere personal vanity to the wish of meeting the Chesapeake, or that I depend only upon your personal ambition for your acceding to this invitation. We have both noble motives. You will feel it as a compliment if I say that the result of our meeting may be the most grateful service I can render to my country; and I doubt not that you, equally confident of success, will feel convinced that it is only by repeated triumphs in even combats that your little navy can now hope to console your country for the loss of that trade it can no longer protect. Favour me with a speedy reply. We are short of provisions and water, and cannot stay long here. 5
Neptune Posted April 23, 2016 Posted April 23, 2016 RvR isnt about creating fair fights though, that shouldnt be the goal It's about creating fun fights, not lopsided fights that are boring. We play the game for enjoyment, and guess what. Ganks don't give us that. Maybe for some who enjoy trolling enemy by sealclubbing them. 2
Diggled Posted April 23, 2016 Posted April 23, 2016 It's about creating fun fights, not lopsided fights that are boring. We play the game for enjoyment, and guess what. Ganks don't give us that. Maybe for some who enjoy trolling enemy by sealclubbing them. If you want fair fights, why are you playing a War game? Why dont you just go play any 9038908 other match balanced game out there. Lopsided fights are great for those of us with the fighting spirit, so speak for yourself. I enjoy playing underdog and dont want this NannyState equalizer to interfere with the GAME world. If you are getting ganked then 9/10 out of ten its your own fault, so dont blame others that you're dumb. 1
Diggled Posted April 23, 2016 Posted April 23, 2016 it was around 1.5br diff not more From the challenge letter send by HMS Shannon As the Chesapeake appears now ready for sea, I request you will do me the favour to meet the Shannon with her, ship to ship, to try the fortune of our respective flags. The Shannon mounts twenty-four guns upon her broadside and one light boat-gun; 18 pounders upon her maindeck, and 32-pounder carronades upon her quarterdeck and forecastle; and is manned with a complement of 300 men and boys, beside thirty seamen, boys, and passengers, who were taken out of recaptured vessels lately. I entreat you, sir, not to imagine that I am urged by mere personal vanity to the wish of meeting the Chesapeake, or that I depend only upon your personal ambition for your acceding to this invitation. We have both noble motives. You will feel it as a compliment if I say that the result of our meeting may be the most grateful service I can render to my country; and I doubt not that you, equally confident of success, will feel convinced that it is only by repeated triumphs in even combats that your little navy can now hope to console your country for the loss of that trade it can no longer protect. Favour me with a speedy reply. We are short of provisions and water, and cannot stay long here. Not exactly sure what you are posting here. According to wikipedia, the HMS Leopard broadsided an unprepared USS Chesapeake that refused to submit to a search and surrendered promptly after firing only 1 shot. That hardly constitutes an honor duel You sure you got the right Ship name?
Neptune Posted April 23, 2016 Posted April 23, 2016 (edited) If you want fair fights, why are you playing a War game? Why dont you just go play any 9038908 other match balanced game out there. Lopsided fights are great for those of us with the fighting spirit, so speak for yourself. I enjoy playing underdog and dont want this NannyState equalizer to interfere with the GAME world. If you are getting ganked then 9/10 out of ten its your own fault, so dont blame others that you're dumb. Lol really? Man, you need to realize what the difference is between a unfair fight and a gank. If you want ganks, you simply just want to troll enemy. That is the cold hard truth. You still must not understand the new reinforcement mechanic do you? That means even if you defensive tag the enemy can join and spawn infront of you so you can't get away. And as for calling me dumb, that just goes to show what people who want ganks are like. They enjoy ganking enemy 15v1, calling them names and trash talking in the battle as they do it. I don't think calling people dumb because they don't like ganks and would rather skill based combat instead of no-brain unskilled boring ganks is a good way to get your point across. Looks good on people who want ganks anyway. Edited April 23, 2016 by Acadian44 2
LeBoiteux Posted April 23, 2016 Posted April 23, 2016 Not exactly sure what you are posting here. According to wikipedia, the HMS Leopard broadsided an unprepared USS Chesapeake that refused to submit to a search and surrendered promptly after firing only 1 shot. That hardly constitutes an honor duel You sure you got the right Ship name? https://en.wikipedia.org/wiki/Capture_of_USS_Chesapeake It is HMS Shannon vs USS Chesapeake (1813) Admin mentioned, not HMS Leopard.
Slamz Posted April 23, 2016 Posted April 23, 2016 I dont see it happening in NA - thus rules must be tuned and searched until Age of Sail honor is provided (FORCED) by design. "Forced" or "allowed"? The British weren't offering the USS Constitution an honor duel. They were going to hit it with 5 ships, one being a 3rd rate if I recall the story. They just couldn't catch it. It's okay if the rules sometimes ALLOW honor duels to occur. It shouldn't try to force every battle to be an honor duel. That's not historical, realistic or practical for a group sandbox PvP game. 1
Manta Scorpion Posted April 23, 2016 Posted April 23, 2016 (edited) It's okay if the rules sometimes ALLOW honor duels to occur. It shouldn't try to force every battle to be an honor duel. That's not historical, realistic or practical for a group sandbox PvP game.This is a game man, even in a war game, it is boring to fight without honor.There are gankers and fighters. In a gank one guy has no chance and the other guys cant have fun because they do nothing to be proud of, I mean what guy wants to do this in a game... This here is fair, if the gankers are smart they can still highly outnumber the enemy. Edited April 24, 2016 by Manta Scorpion 2
Sureshot Posted April 23, 2016 Posted April 23, 2016 BR rule was something I loved. It forced the gankers to stay organized if they wanted to have it easy without having a challenging fight. And it gave us lots of good fights, even if outnumberd it wasn't insanely outnumberd and still fun battles that you could still win no matter what side you were on. That is fun PvP. Gankers just want it easy, they want to be able to have a tackler than have everyone jump the player/players. That is not fun at all. 1) You can still outnumber enemy 1.5x BR v 1 2) You can still have 20v1 ganks, but you need to be in the circle and it FORCES the gankers to organize to take full advantage of their fleet, if they are not smart enough to do that then thats too bad. I Think it would be awesome if it came back, the game really needs it. 5
WilsonMG Posted April 24, 2016 Posted April 24, 2016 1.5 rule might come back I tried the positional reinforcement with it and without it . I like it less without it - thus it might come back if we don't come up with the better thing people learnt to stick together. and there were more even fights. This was my experience as well during the brief period that 1.5x BR was implemented. I'm your typical "small group/solo player". I got into more PvP during that stretch than ever, and it was fun! I don't belong to one of the big fleets and never will, so rolling around with 25 people is out of the question for me. For the first time since I began playing NA on Steam Launch, Day 1, I experienced fair(ish) fights where people would *gasp* actually turn and fight their pursuers confident in the fact that the people in the battle instance then and there were (within 1.5x BR and within 2 min.) the only ones joining in. All other PvP was always about big groups chasing solo players or smaller groups (which is still possible under this sort of system with those kind of restrictions so long as people are sticking together). Land in battles and positional placement of ships is amazing and I wouldn't do away with those things no matter what system is used for reinforcements--period. Personally, I proposed that battles couldn't be entered into after the initial bubble at all, as well as offered a solution to the issue of people abusing timers and the end of battle screens. I'm sure it wouldn't go over well with the vocal majority on the forums here, seeing as how it is essentially an even stricter version of the 1.5x system, but I stand by it. My suggestions were here: http://forum.game-labs.net/index.php?/topic/13461-my-humble-suggestions-for-fixing-battles-timers-etc/ PvP will actually happen more often when people can adequately gauge a threat and decide to either fight or run, rather than everyone always running until they can't run because they assume all attacks are going to turn into some kind of trap based on crappy game mechanics as soon as they commit to the engagement. 1
fox2run Posted April 24, 2016 Posted April 24, 2016 OW sandbox is turning into an arena game... We shouldn't seek limitations on entering battles but the opposite. Make xp and gold more plentiful when going pvp. Maybe even a bonus for those captains fighting against all odds. Titles, medals, ranks... Award battles but pls don't limit the way plp want to make their strategies. The arena mode is for equal fights. The OW is for communities to seek their own strategies. More rules will destroy the pleasure in joining clans etc. Why should you? 2
LeBoiteux Posted April 24, 2016 Posted April 24, 2016 OW sandbox is turning into an arena game... We shouldn't seek limitations on entering battles but the opposite. Make xp and gold more plentiful when going pvp. Maybe even a bonus for those captains fighting against all odds. Titles, medals, ranks... Award battles but pls don't limit the way plp want to make their strategies. The arena mode is for equal fights. The OW is for communities to seek their own strategies. More rules will destroy the pleasure in joining clans etc. Why should you? Devs want battles based on skills, not numbers. That's a great project. Skilled players outnumbered by say a BR difference = 1.5 still can win. And still 1.5 isn't "fair". Those kinds of battles are funnier (because quite balanced for the Skilled at least) and tell a story about XVIIIth century naval battles, the best part (even if it only concerns a minority of them) : a story of honor.
fox2run Posted April 24, 2016 Posted April 24, 2016 They split up groups at best, provide exploiters the best tool at worst. It's gone and that's good. Even battles can be found in the menu or in missions. .
Sven Silberbart Posted April 24, 2016 Posted April 24, 2016 (edited) RvR isnt about creating fair fights though, that shouldnt be the goal Its just your opinion and we disagree with it. I am very sad to read that. But now I know the way the game want to go. While the 1,5 BR System was active i saw a big part of the player base dont like such rules on a OW Game. Some already quit the game. If this is the way of the game please don't call it a OW game, that's not the understand of most OW Players. OW always includes Zergs on map and to get steamrolled of it. I fear a much loss of player base if this game brings such OW restrictions in final version. For me: This, destroys my vision of the game Edited April 24, 2016 by Sven Silberbart 2
LeBoiteux Posted April 24, 2016 Posted April 24, 2016 Its just your opinion and we disagree with it. But that's the purpose of the forum - to disagree. USS Chesapeake frigate was lost to Britain because of the honor duel. Other ships in harbor did not come out to help uss Chesapeake. I dont see it happening in NA - thus rules must be tuned and searched until Age of Sail honor is provided (FORCED) by design. What about totally new Rules of Engagement for OW PvP based on the challenge letter send by HMS Shannon ? (see above : http://forum.game-labs.net/index.php?/topic/13475-15br-balanced-alternative/?p=247970 ) - When an attacker tags, a window pops up showing the forces in presence (number of ships by class). - Attacker ticks how many of these ships he'd like to have in both camps and sends his proposal to the Enemy - The enemy accepts or makes a counter-offer. - If an agreement is found, the battle begins and is closed. If not, Enemies breaks up. BR difference would be encouraged with bigger rewards for the outnumbered.
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