Niagara Posted April 21, 2016 Posted April 21, 2016 Greetings! As it is now you are limited to 5 contracts. However, with the purchase of an outpost that gives you the ability to keep ships moored and goods stored it should also allow you to have extra contract(s) in ports other then the Starting one to give traders more chances of finding goods to trade. This might require adding levels also in outposts like those for production buildings and shipyards that dictate the possible use of said trading outposts. Or modules in the outpost. If you want to keep extra ships you purchase more dry docks and harbour spot. If you wish to do trading you add a trading office that allows you to setup buy/sell contracts. A extra warehouse for more space etc... There are plenty more to do ofc but this is just a starting suggestion. I am sure others have similar or better ideas. With regards Jason Niagara 1
Slamz Posted April 21, 2016 Posted April 21, 2016 I don't really get the contract limit, either. It does weird things to the "free market" when you're limited on how many orders you can have out there. I can understand needing some sort of limit for sake of not bogging down some database but I don't see why it's 5 and not more like 25. 1
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