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Posted

Hi Guys,

 

I just want to make some suggestions for the pirate Nation, since they're growing stronger and stronger.

 

1st pirates should not be a Nation. Therefore they should not be able to have towns. Just give them a few free ports around the Bahamas.

 

2nd pirates should not be able to capture ports, however they should be able to attack/plunder ports for special loot and high XP.

 

3rd pirates should have a max rank of ravager (350 Crew max). I don't want to play the realistic card here, but pirates getting a bigger fleet than the British Empire ?

 

4th pirates should only be able to build lvl 2 shipyards.

 

5th pirates should not be able to join battles on a Nation side. No Nation should have peace with the pirates!

 

I know I will earn a lot of flame for this Topic, but this are my suggestions, so I simply don't care about other Players opinions!

 

 

 

 

 

  • Like 1
Posted

Again...

 

You are a lowly captain in a navy. You should receive whatever commission is given to you by the Navy and yes it might simply sitting in a barge in some god forsaken backwater for your entire career. Maybe actually be at half-pay with no ship assigned if there is no war going on.

 

Your nation cannot build big ships in the caribbean. You, as a unknown captain must rely, again, on Europe and whatever the Navy tells you to do. You do not chose. At best you get yourself a cruiser brig for your entire stay in the west indies.

 

You  have no cash at all but must pay your crew allowances or risk mutiny. You may use prize Money for that but All Money must be sent first to the navy board which then will judge if you actually receive any prize Money at all. Actually the admiralty might get it all due to your actions being subpar - your achivements not being met. Players with rear-admiral rank get 3/8 of all your prize cash.

 

In the end you must not command more than a single ship ( yes, no slots for ships at all ) up to rear-admiral rank, and upon hitting flag captain you must do whatever another rear-admiral player tells you to do.

 

Deal ?

  • Like 4
Posted

I think i will say what many players thinks..

Type in ' Pirate Nation ' in search box top right corner and select ' Forums ' from drop down..

You will see how many posts about this we have already :)

  • Like 2
Posted

Hi Guys,

 

I just want to make some suggestions for the pirate Nation, since they're growing stronger and stronger.

 

1st pirates should not be a Nation. Therefore they should not be able to have towns. Just give them a few free ports around the Bahamas.

 

2nd pirates should not be able to capture ports, however they should be able to attack/plunder ports for special loot and high XP.

 

3rd pirates should have a max rank of ravager (350 Crew max). I don't want to play the realistic card here, but pirates getting a bigger fleet than the British Empire ?

 

4th pirates should only be able to build lvl 2 shipyards.

 

5th pirates should not be able to join battles on a Nation side. No Nation should have peace with the pirates!

 

I know I will earn a lot of flame for this Topic, but this are my suggestions, so I simply don't care about other Players opinions!

could write just "pirates should not be in the game"

Posted

There are numerous other topics discussing pirate mechanics, please go there with your suggestions.

 

Locked as duplicate

  • Like 3
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