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Posted

The arrival of reinforcements is triggered on a pre-defined random time, around the historical one. For example if Union I Corps arrived at Gettysburg at 11:00 am, it will enter the field on a random time around 11:00 am. If a previous battle has been delayed, the arrival of reinforcements in the next battle will be delayed accordingly.    

Posted

The arrival of reinforcements is triggered on a pre-defined random time, around the historical one. For example if Union I Corps arrived at Gettysburg at 11:00 am, it will enter the field on a random time around 11:00 am. If a previous battle has been delayed, the arrival of reinforcements in the next battle will be delayed accordingly.    

 

Are the reinforcements triggered only by "pre-defined random time's" or do they trigger when you cross a certain point on the map as well?

 

Because I have noticed if the Rebels on the first day camp on Herr's Ridge and do not move forward. It can delay the Union Reinforcements. But soon as you approach the next line of hills where the Union starts the game the Union reinforcements will trigger. But this will not affect the Rebels because their reinforcements will come after a certain period of time no matter what.

 

Am I just imagining things?

Posted

They arrive in predefined random time settings. In some scenarios these time settings can result in reinforcement not arriving at all with large probability. This depends on historical situations, for example Stuart arriving on the 3rd day in the right Union flank.

Posted

The history of the battle of Gettysburg, and the ACW, should be acknowledged and respected as well.

IMO history should be part and parcel of the game design.

It is fine to deviate in a game from history as long as these deviations are not presented as historically accurate.

Stuart's arrival is not an example of a historical situation at Gettysburg.

It's fine to make cavalry a fictional power in UGG.

Many think this improves the game.

Respectfully I disagree.

Stuart did not arrive on the right flank of the Union army at Gettysburg.

If he had arrived on the right flank he would not take on formed infantry units from the AoP.

Cavalry lacked the firepower and were too valuable in a military campaign to attack the right flank of the Union army.

Stuart arrived at the East Cavalry Field 3 miles east of Gettysburg.

He was positioned to exploit the anticipated Union rout from Gettysburg.

When Stuart was in position he fired 2 signal guns which attracted the Union cavalry.

At about 11 am Union cavalry fought Stuart to a standstill on East Cavalry Field.

About 40 minutes later Stuart's cavalry withdrew.

The cavalry forces were evenly matched.

Both sides suffered less than 10% casualties.

Longstreet's attack on the Union center failed about 3 hours later.

Stuart was never in a position on the Union right flank.

His time of arrival on the field of battle at Gettysburg is pure fiction.

  • Like 2
Posted

The history of the battle of Gettysburg, and the ACW, should be acknowledged and respected as well.

IMO history should be part and parcel of the game design.

It is fine to deviate in a game from history as long as these deviations are not presented as historically accurate.

Stuart's arrival is not an example of a historical situation at Gettysburg.

It's fine to make cavalry a fictional power in UGG.

Many think this improves the game.

Respectfully I disagree.

Stuart did not arrive on the right flank of the Union army at Gettysburg.

If he had arrived on the right flank he would not take on formed infantry units from the AoP.

Cavalry lacked the firepower and were too valuable in a military campaign to attack the right flank of the Union army.

Stuart arrived at the East Cavalry Field 3 miles east of Gettysburg.

He was positioned to exploit the anticipated Union rout from Gettysburg.

When Stuart was in position he fired 2 signal guns which attracted the Union cavalry.

At about 11 am Union cavalry fought Stuart to a standstill on East Cavalry Field.

About 40 minutes later Stuart's cavalry withdrew.

The cavalry forces were evenly matched.

Both sides suffered less than 10% casualties.

Longstreet's attack on the Union center failed about 3 hours later.

Stuart was never in a position on the Union right flank.

His time of arrival on the field of battle at Gettysburg is pure fiction.

I can't find fault with your history, and I don't say that often lol.

Though I suppose the idea in UGG is to create a what-if scenario :P. What if Lee had attempted to use Stuart in a flanking attack rather then placed him at the ready to cut off the Union rout. Granted this would have been a poor idea under the circumstances, as cavalry riding into massed rifled infantry fire and artillery fire would be a recipe for disaster. 

Posted

Mr. Mercanto,

 

Thanks for the tip of your hat.

 

We actually know what happened to cavalry at Gettysburg when they attacked infantry - The South Cavalry Field is the result.  

 

Empty saddles, letters to widows, orphaned children, and distraught mothers was the outcome.  

Judson Kilpatrick earned his nom de guerre "Kill Cavalry" by repeating this lunacy.

Farnsworth was a popular, competent, and gallant officer whose death with his men reached the top echelons of the AoP.

Meade had to intervene on behalf of Kilpatrick's troopers telling him to stop attacking infantry with his cavalry.

Cavalry had a choice during the ACW when facing infantry - inaction or suicide.

The South Cavalry Field is a typical result for the ACW cavalry facing infantry.

 

Did cavalry usually dismount and fight - yes.

But they rarely held front line positions against infantry.  

And when they did they were usually a stop-gap measure and withdrawn as expediently as possible.

 

Buford's reputation was locked in myth and history for his heroic "stand".  His stand was not militarily so incredible - he lost about 100 men and did not rout any CSA brigades.

What was incredible was his courage to deploy his cavalry brigades to keep up a smokescreen and ruse to delay Heth's men until Union I Corps could arrive.

 

IMO historically the cavalry in UGG is much less a "what if" and much more of a "what the @*#^?"

 

The Lighting Mule Brigade was the logical alternative to cavalry - mounting infantry on mules to provide a mobile force with the firepower to stand up to infantry.  The Lightning Mule Brigade did not perform recon or vidette duty like the cavalry - they were intended to be, and operated as, a front line fighting unit.

 

Again - UGG is a fine game.  

But it should not be presented as historically accurate.

UGG simulates what gamers want - not Gettysburg history.

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