admin Posted March 31, 2016 Posted March 31, 2016 Hello Captains New patch has been deployed What's new New ship added: Le Gros Ventre New ship added: Ingermanland Fixed bugs Battle spawns fixed - joining ships no longer can spawn closer or even ahead of you if you are being attacked. AI marines fixed - they gave no bonuses to the AI ship causing easy wins in boarding Tuning Crew requirements slightly reduced for frigates and higher Cannon crew requirements slightly reduced as well Light ship planking integrity increased for all vessels up to a brig Surprise speed slightly increased Frigate speed slightly increased 29
TommyShelby Posted March 31, 2016 Posted March 31, 2016 Hello Captains New patch have been deployed What's new New ship added: Le Gros Ventre New ship added: Ingermanland Le Ocean next?! 1
Galileus Posted March 31, 2016 Posted March 31, 2016 Sneaky, sneaky admin. Almost more hype than DS3. Almost!
charognard666 Posted March 31, 2016 Posted March 31, 2016 Can you confirm if news ships are craft only ? and the way to drop the bps ? Thx for this great work
L3ft4d3ad Posted March 31, 2016 Posted March 31, 2016 Hello Captains New patch have been deployed What's new New ship added: Le Gros Ventre New ship added: Ingermanland Fixed bugs Battle spawns fixed - joining ships no longer can spawn closer or even ahead of you if you are being attacked. AI marines fixed - they gave no bonuses to the AI ship causing easy wins in boarding Tuning Crew requirements slightly reduced for frigates and higher Cannon crew requirements slightly reduced as well Light ship planking integrity increased for all vessels up to a brig Surprise speed slightly increased Frigate speed slightly increased New Ships!!!!! ty
SphinX Posted March 31, 2016 Posted March 31, 2016 Super Secret intel has the Ingermanland with 470 crew, BP drops from Frigate. Le Gros Ventre can carry 4800 weight, 20 x 9pd max (10 cannons per side), drops from Belle Poule and Renom. 8
Zargor Posted March 31, 2016 Posted March 31, 2016 (edited) Super Secret intel has the Ingermanland with 470 crew, BP drops from Frigate. Le Gros Ventre can carry 4800 weight, 20 x 9pd max (10 cannons per side), drops from Belle Poule and Renom. A commerce raider! finally! Do we know any other stats about the big belly? Edited March 31, 2016 by Zargor 2
sveno Posted March 31, 2016 Posted March 31, 2016 Great update, looking forward to have more 3rd rates! And am thrilled about some real trader ships! Thank you Gamelabs
Siegfried Posted March 31, 2016 Posted March 31, 2016 Super Secret intel has the Ingermanland with 470 crew, BP drops from Frigate. Le Gros Ventre can carry 4800 weight, 20 x 9pd max (10 cannons per side), drops from Belle Poule and Renom. How many bothans died this time for bring us this info? Thanks for new ships and other stuff devs!!!!! Keep the good job. 2
SphinX Posted March 31, 2016 Posted March 31, 2016 A commerce raider! finally! Do we know any other stats about the big belly? I think the wikia has most of the info right. 32 / 18 / 6 cannon loadout. How many bothans died this time for bring us this info? Thanks for new ships and other stuff devs!!!!! Keep the good job. None, but Admin Alex was incredibly nice, sitting in the help chat on PvP2 to answer our questions. 1
Powderhorn Posted March 31, 2016 Posted March 31, 2016 With a new large trader, will we see the current traders reduced back to their original hull capacities? (Right now they are at 4x capacity, to accomadate the lack of larger trade vessels.) 1
BungeeLemming Posted March 31, 2016 Posted March 31, 2016 Gros Ventre is no raider. She is an armed trade ship. Nothing more - nothing less Sure you will be able to wreck snows. But will you be able to run from enemies as easy as in your rens or surprises?
Nalyd Posted March 31, 2016 Posted March 31, 2016 Can we expect to see AI gros ventre merchants or are they just available with craft ?
SphinX Posted March 31, 2016 Posted March 31, 2016 Can we expect to see AI gros ventre merchants or are they just available with craft ? Admin Alex said they're not AI traders yet. I'd guess they'll end up being AI soon though. 1
Nalyd Posted March 31, 2016 Posted March 31, 2016 (edited) Admin Alex said they're not AI traders yet. I'd guess they'll end up being AI soon though. Thanks for the answer, I do hope that the devs add an additional rank between post captain (350 crew) and flag captain (650 crew) or just rework the quantity of crew for each rank. It's already a shame that there is so few people using 4th rate like the Constitution because of that gap, and I would hate to see such a beautiful vessel such as the ingermanland having the same fate. (even tho the new crew system slightly increased the quantity of undercrewed Constitution). Edited March 31, 2016 by Nalyd 1
admin Posted March 31, 2016 Author Posted March 31, 2016 (edited) Thanks for the answer, I do hope that the devs add an additional rank between post captain (350 crew) and flag captain (650 crew) or just rework the quantity of crew for each rank. It's already a shame that there is so few people using 4th rate like the Constitution because of that gap, and I would hate to see such a beautiful vessel such as the ingermanland having the same fate. (even tho the new crew system slightly increased the quantity of undercrewed Constitution). We could do it closer to release It is indeed a shame. But until rank requires you to sail certain ships it is hard to achieve, people will choose ships that let you perform better at sea skipping all others. We do not have ideas yet on how to do it without "forced by design" The number of frigates actually can support national ships somewhat to an extent (for example - constitution is US only, trincomalee is british/french only, etc) (This thread is for patch feedback. To discuss restricting ships to the Nation that built/ sailed them, please use this thread - http://forum.game-labs.net/index.php?/topic/12224-ship-crafting-restricted-for-every-nation/ Thanks!) H. Darby Edited April 2, 2016 by Henry d'Esterre Darby 3
Ned Loe Posted March 31, 2016 Posted March 31, 2016 Nice work. Question is - will players move from Snow to Le Gros Ventre. How big is the cargo space on Le Gros Ventre and will they be able to run when ganked in this beautiful new trader ship. If you really want people to move to larger traders, reduce cargo space on Smaller ships. 1
Powderhorn Posted March 31, 2016 Posted March 31, 2016 I think it just depends on if we still keep the inflated hull capacities for TLynx, TCutter, TBrig, and TSnows. Also, with how many commerce raiders are using Snows and Surprises, something like the Gros will really give the traders a chance at an honest fight back. Will it be used? I wager to the exclusion of TBrigs and TSnows. 1
Tief N Tote Posted March 31, 2016 Posted March 31, 2016 Admin Alex said they're not AI traders yet. I'd guess they'll end up being AI soon though. this makes me so happy in the last poll i voted to see diplomacy put in place over my desire to see larger ai trader as i felt it was more important for the many
Ned Loe Posted March 31, 2016 Posted March 31, 2016 this makes me so happy in the last poll i voted to see diplomacy put in place over my desire to see larger ai trader as i felt it was more important for the many If they go Ai they need to carry much more Resources and loot~! 2
woodenfish Posted March 31, 2016 Posted March 31, 2016 I made an account especially to thank you guys for adding the new ships. As a member of a trader clan I can't wait to get my hands on the new trader. Will be making a Belle tonight in the hope of a BP drop... Thanks again for all your effort making this great game.
maturin Posted March 31, 2016 Posted March 31, 2016 I hope the BP path is upgraded so that 3rd Rate comes from Ingermanland, not Connie.
admin Posted March 31, 2016 Author Posted March 31, 2016 I hope the BP path is upgraded so that 3rd Rate comes from Ingermanland, not Connie. blueprint system is getting outdated more and more It will be improved someday. 1
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