Ned Loe Posted March 30, 2016 Posted March 30, 2016 Dev post for those who are thinking when is the next big update: for the next hot fix we are going to do 2 changes1) Slightly reduce the crew requirements for sailing for all vessels from Cerberus and higher. 2) Slightly lower crew number per gun for heavy guns The separation of yards from sails requirements will be done in the next content patch (ETA 10-15th april The ability to lock right or left decks from reloading will also be done in the next content patch (ETA 10-15th april) Now give me some Rum! 6
Doschichis Posted March 30, 2016 Posted March 30, 2016 I dont like it Dark souls 3 for pc is 11~12 I cant play both games at the same time
victor Posted March 30, 2016 Posted March 30, 2016 (edited) So, basically, easier undercrew on the frigates and more room for prepare boarding if a ship is sailed at proper crew level. Sounds nice. Edited March 30, 2016 by victor
Ned Loe Posted March 30, 2016 Author Posted March 30, 2016 I dont like it Dark souls 3 for pc is 11~12 I cant play both games at the same time You don't have to play both games. Come back when you are done with dark souls, NA is still in Alpha anyway.
Ronald Speirs Posted March 30, 2016 Posted March 30, 2016 You forgot the part where they give me max XP muhaha!
Doschichis Posted March 30, 2016 Posted March 30, 2016 You don't have to play both games. Come back when you are done with dark souls, NA is still in Alpha anyway.but i want to play both. Maybe i can fight bosses and do trading Two monitors masterrace
Porpoise Posted March 30, 2016 Posted March 30, 2016 I dont like it Dark souls 3 for pc is 11~12 I cant play both games at the same time So you will take a break from NA and come back for more content that will come
Doschichis Posted March 30, 2016 Posted March 30, 2016 So you will take a break from NA and come back for more content that will come break? Nah I dont need any break, I just need to find a way to clone myself 1
Mored Posted March 30, 2016 Posted March 30, 2016 Will the api also be updated with this patch (in the api thread it was mentioned).
admin Posted March 30, 2016 Posted March 30, 2016 I dont like it Dark souls 3 for pc is 11~12 I cant play both games at the same time me too but you can come back after you do your SL1 run 1
manuva85 Posted March 30, 2016 Posted March 30, 2016 I was under the impression you got too much crew anyways...;p I'm sailing wiht 50% of my crew being marines and tbh im doing well.... too well if you ask me 3
Doschichis Posted March 30, 2016 Posted March 30, 2016 me too but you can come back after you do your SL1 run that will take me awhile xD
Arvenski Posted March 30, 2016 Posted March 30, 2016 Any guesses on what ships we can expect to get? Ingermanland seems likely, but what else?
BungeeLemming Posted March 30, 2016 Posted March 30, 2016 buccentaure, Gros Ventre, Rattlesnake, Ocean class. All ships waiting in line for their impleentation (altho noone knows how far from implementation they actually are;)) 2
Zargor Posted March 30, 2016 Posted March 30, 2016 This sounds great and the screenshots are gorgeous, can't wait! Will damage be implemented for running aground? Sailor's worst enemy is always the shore in the end
Prater Posted March 30, 2016 Posted March 30, 2016 Why are crew amount on larger guns going to be lowered? I tend to under gun for that reason, and under gunning should be encouraged in my opinion. 5
maturin Posted March 30, 2016 Posted March 30, 2016 I'd like to see the numbers. Certain changes might be warranted (18-pdr and 12-pdr crew sizes were often the same). I was just about to mount 12-pdrs on an Essex because I'm under-ranked.
admin Posted March 30, 2016 Posted March 30, 2016 Why are crew amount on larger guns going to be lowered? I tend to under gun for that reason, and under gunning should be encouraged in my opinion. The reduction will be very slight
Goodblue Posted March 30, 2016 Posted March 30, 2016 I'm really excited about the land in battles. Will be much more depth in battles this way. 3
maturin Posted March 30, 2016 Posted March 30, 2016 I'm really excited about the land in battles. Will be much more depth in battles this way. But will there be depth? I assume that ships can approach within a set distance of the shore and then bounce off?
Sella Posted March 30, 2016 Posted March 30, 2016 I assume that ships can approach within a set distance of the shore and then bounce off? I'm willing to guess that it will be similar to the shallows mechaninc in OW.
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