Sir Robert Calder Posted March 29, 2016 Posted March 29, 2016 It's terrible, everyone learns to never use it, and only serves to mess up one of your broadsides because you momentarily forgot to tap your hotkey more than once. I'd genuinely want to see someone suggest a reason why it should be in the game at this point. 5
Guest Posted March 29, 2016 Posted March 29, 2016 I was under the impression if you use random chain shot fire on a trader's sails you'll get more hits compared with front or back fire mode. But maybe I'm wrong.
Eldberg Posted March 29, 2016 Posted March 29, 2016 Oh god yes, please remove this!It is the most useless fire mode, more often than not selected at the most opportune moments.
Nash Posted March 29, 2016 Posted March 29, 2016 Random fire do nothing at the moment as far as I know.We have random fire before we have row front and back And like Admin said, we need to find the good use of it by ourselves , I cant
admin Posted March 29, 2016 Posted March 29, 2016 random fire is useful when you need to hit someone at least with one shot and sometimes during bow and stern shots when you are not sure which direction enemy will turn 2
Ronald Speirs Posted March 29, 2016 Posted March 29, 2016 (edited) random fire is useful when you need to hit someone at least with one shot and sometimes during bow and stern shots when you are not sure which direction enemy will turn Someone said that random mode fires the entire broadside quicker, is this true? Edited March 29, 2016 by Ronald Speirs
Eldberg Posted March 29, 2016 Posted March 29, 2016 (edited) random fire is useful when you need to hit someone at least with one shot and sometimes during bow and stern shots when you are not sure which direction enemy will turn I know that you have logged thousands of hours in-game, so you are as much as a player as any one of us. Tell me, how many times have you accidentally had random fire selected when you didn't need it? How many times have you actually used random fire in comparison to front/back? My guess is, that like most of us, you do not use it in comparison anywhere near as much as front/back. From my experience, even with a SOL's with more than 50 guns a side, your broadside fires quicker than the enemy can turn. Edited March 29, 2016 by Stephen_Decatur
kumisz Posted March 29, 2016 Posted March 29, 2016 It feels like random fire mode fires the broadside faster, because the rolling broadside always has to wait for the gun before to fire, while in random, they fire as fast as they can. I don't use it a lot, but I don't see why it should be removed. 1
Nash Posted March 29, 2016 Posted March 29, 2016 (edited) random fire is useful when you need to hit someone at least with one shot and sometimes during bow and stern shots when you are not sure which direction enemy will turn i would rather shot one at a time than waste my broadside and I think I can predict my enemies move pretty good as well xD But: if we can improve it by having a setup in option. Row front, back, and random. You tick on front and back, you will have only front and back in battle Edited March 29, 2016 by Nash 1
Tief N Tote Posted March 29, 2016 Posted March 29, 2016 i like random fire it reminds me that i sail with a drunk scurvy crew 1
LittleJP Posted March 29, 2016 Posted March 29, 2016 Random fire should fire hell of a lot quicker. 2
BarnesBL0278 Posted March 29, 2016 Posted March 29, 2016 Replace random fire with full broadside. Same purpose. 2
vjrs01 Posted March 30, 2016 Posted March 30, 2016 I agree with random fire approximating to 'full broadside'. Don't get rid of it, please. As a suggestion (I have offered the idea of a higher effectiveness for the first broadside in any combat — because it is loaded with care and with less hurry — before), but a useful addition to the game would be an element of gunners' crew improvement with time. This could be reflected as a more closely coordinated full broadside or as a slightly higher destructive value to the broadside. It could (should?) be subject to penalty if the ship is lost or its crew is killed, but once again it should improve with crew experience in combat.
elite92 Posted March 30, 2016 Posted March 30, 2016 yes replace it with full broadside ! i like the idea to fire all my cannons almost all at once to hit a target in less time 1
ThrottleFox Posted April 2, 2016 Posted April 2, 2016 Leave it in, but change the button! V swaps rolling front back only and have some key to change it between rolling or random
KuroNyra Posted April 2, 2016 Posted April 2, 2016 Do not remove Random Fire, multiple time I had the pleasant surprise of doing MUCH more damage with it than with rolling front and rolling back in side to side.
CptEdwardKenway Posted April 2, 2016 Posted April 2, 2016 I will test it and use it. I don't want to have it removed.
Porpoise Posted April 2, 2016 Posted April 2, 2016 I think the random fire takes less time to fire, but maybe it is just a feeling.
Marcomies Posted April 2, 2016 Posted April 2, 2016 I would suggest making random mode fire the entire broadside in shorter time than the other modes. I have honestly never used it (not counting couple occasions where i left it on accidentally and wasted a broadside) and never seen any use or need for it as it is.
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