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Posted

a friend of me had brilliant suggestions what the economy concerns. I would like to reveal this here with pleasure. Sorry for my bad english.

 

economy:

a town with industry should be supplied with certain goods so the output of the town/your industrie buildings is protected. if certain goods are missing the performance of the industry would sink. This would have on the one hand the effect the nation for it must provide the towns are supplied and on the other hand it will be an interesting situation for war. players do not collect any more all their products, because they have also interests that it doesn`t exist a bottleneck.

 

 

habour security:

players should be able to improve the secuity of any habour. For example players pay to the governeur of a city and be able to place more cannon towers with cannons. every city has an default security with 3 towers and 9 cannons on each tower for example. if you pay in a governeur has the opportunity to spent money in more towers and cannons. each tower cost a million and each cannon 100k f.e. a city can have up to 6 towers with 20 cannons on it.

 

if u think then all produce heavy security in habours a idea is that the security has an effect on the industry output. More security = less industry. and less security more industryoutput. So players have to decide if its important to have secure or economy.

 

Guys what do u think about it ? I hope i could it explain a bit with my bad english......

 

 

 

 

 

 

 

  • Like 1
Posted

Port security could be so much more: it could be a measure of what types of ships it sends out to patrol and how difficulty it is for a player of an opposing nation to sneak in. Although I would argue that the more security a port has, the more industry and trade would take place, as traders would see it as a safe and secure place to conduct trade.

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