sacapus Posted March 24, 2016 Posted March 24, 2016 I was just engaged with a Belle Poule with my Surprise, got all her mast broken, I was closing in for the cap and suddenly, the bad boy decided to turn at 0 speed and start nailing me down with balls ?! I had to switch my guns to balls, nailed him with grape than borad it, it sunk while I was engaged in boarding, he only had 35 crews left. lol All that hard work wasted... Why is the 0 kt rule don't apply to NPC ?
sacapus Posted March 24, 2016 Author Posted March 24, 2016 othing at all, an empty shell with guns...
Capt. Rice Posted March 24, 2016 Posted March 24, 2016 yep same with 3rd rates and all i had a post about this awhile ago staff or dev said just image guys on row boats turning the ship....
Quineloe Posted March 24, 2016 Posted March 24, 2016 yep same with 3rd rates and all i had a post about this awhile ago staff or dev said just image guys on row boats turning the ship.... why don't we get row boats?
sacapus Posted March 24, 2016 Author Posted March 24, 2016 Pretty strong sailers, they managed to turn their boat to get their cannons at the right angle at all time, doesn't matter where I moved/turned lol... They probably have a "Row Motion" module Anyway, now that I know this, I'll be more careful in the futur and plan my boarding accordingly. Hey, I finally got my first Belle Poule
Quineloe Posted March 25, 2016 Posted March 25, 2016 Manual cannons! Shoot cannons at the front on the port side, shoot cannons in the back starboard side -> ship turns to starboard.
Wessel-Tordenskjold Posted March 26, 2016 Posted March 26, 2016 Manual cannons! Shoot cannons at the front on the port side, shoot cannons in the back starboard side -> ship turns to starboard. That's brilliant!
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