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Posted

Take it as you wish but for the sake of the mental health of many of the Naval Action players that participate actively in the forums and also those that do not and get intoxicated by the acid transpiring from it...

 

 

... reset the map...As Soon As Possible.

 

We need to learn to play together without such verbal violence and outright aggressiveness.

 

(( ... mental disorder levels were measured from several if not all the National News threads... and apparently they went off scale. ))

 

 

  • Like 7
Posted

Reset will happen after basic alliances/political systems and/or war/peace mechanics are implemented (port investments were mentioned by us before but we are still not sure about them as they seem to be turning into a fake feature a random money sink forcing people to spend money to play).

  • Like 5
Posted (edited)

Reset will happen after basic alliances/political systems and/or war/peace mechanics are implemented (port investments were mentioned by us before but we are still not sure about them as they seem to be turning into a fake feature a random money sink forcing people to spend money to play).

Is there any chance to know an approximate ETA for this?

This should be really exciting.  :)

Edited by Jebediah Kerman
Posted (edited)

I'd say port investments definitely need tweaking yes, but the idea is good. Guild based port investments would continue your money sink suspicion, but be much more specific, relevant and important.

As someone who has in the past fortnight spent 10+ hours playing naval diplomacy at least, I'd like to remark how, because people are still understanding what this game actually IS, they are getting so attached to ports. To the point they start big arguments on team speak.

The admin's post here is 100% valid. There is no point of a reset until key features are tweaked and implemented. Also, specifically in Pvp1, the Dutch picked a fight with the swedes and we've found them to be much stronger than anticipated, and have since lost a significant amount of ports. Is this a problem? Well I suppose such a dramatic change DOES need some attention, but hell, we are getting fights! We aren't in any economic distress as of yet, so personally I'm enjoying it. I'm ever happier the swedes seem to have got their act together and are acting with clearer unity. Map reset? Nay I say!

Edited by Monkey Bullet
  • Like 1
Posted

I am enjoying every single minute I spend in the game, make no mistake in that, except the massive pile of manure in the National News.

Even the regular period newspapers get sunk beneath the running gutter...which is reaaaaaally a shame.

 

It needs fresh air. A refreshment of the minds and a step back. All nations. Would actually be a pivotal point to the way the groups are getting solid and get them on track even better.

  • Like 1
Posted

You failed to read the point. You are off scale ;)

wrong, we'll be in the same boat we are now 3 days after a reset.  there is no point in resetting at this point.

  • Like 1
Posted

Reset will happen after basic alliances/political systems and/or war/peace mechanics are implemented (port investments were mentioned by us before but we are still not sure about them as they seem to be turning into a fake feature a random money sink forcing people to spend money to play).

 I'm curious has there been any decision about whether the Pirates Nation will have access to the Diplomatic system or if it will be different compared to what the other nations get?

Posted

 I'm curious has there been any decision about whether the Pirates Nation will have access to the Diplomatic system or if it will be different compared to what the other nations get?

How long will the pirates remain "a nation" at all? I dont know. I dont play the pirates, but if I did, I'd be very dissapointed in what the current state this game brings. The ability to capture territory and construct warships doesnt feel very piratey.

  • Like 2
Posted

I don't think map must be reset EVEN after that features Admin said will be added to the game. That features can be tested in actual map distribution, at least for a while. And when they will be tested you can make that reset.

 

Map reset is only a excuse for take back ports freely for someone and quit hard earned ports for others. Features can be added, but the players' mood with other nations will be the same as now. Map reset only will works if there is a mind and memory reset too.

Posted

No need to reset the map, just fix up

1/ the Pirates, switch them to faction not nation ie no PB or Shipyard at LVL 3.

2/ 5 nations + Pirates

3/ BR Equal crew percentage, eg 3rd Rate at 50% = 250 BR

SIMPLE!!!!

  • Like 1
Posted

Reset will happen after basic alliances/political systems and/or war/peace mechanics are implemented (port investments were mentioned by us before but we are still not sure about them as they seem to be turning into a fake feature a random money sink forcing people to spend money to play).

Does it mean there will be work on the pirates too?

Posted (edited)

Does it mean there will be work on the pirates too?

A fair estimated guess is that 70% of the forum posters want the pirates to be a faction not a nation.

A poll says just over 50% want change.

But the Devs must play pirates or their countrymen play pirates for they have succumbed to peer pressure for there is no other plausible excuse.

Yes, they will give you the old, "It's in the works, Devs are talking about it or my favourite, what would you know, we are the Devs".

But what would I know? Right?

For me it just shows, a very small project goals without a historical data management.

I think the oldest dev has only university background and lacks 20 plus years in Company Director Experience.

Edited by Aussie Pastor

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