Captain Wulvgar Posted March 19, 2016 Posted March 19, 2016 (edited) Just a thought, guessing might already have been suggested but couldn't find it Until closer in range you dont know all the details. 1 ship, 10ships , who knows This might help create more random battles in pvp Currently it seems all sides run unless they are guaranteed victory by ganking. Cheers Captains !! Edited March 19, 2016 by Captain Wulvgar
Galileus Posted March 19, 2016 Posted March 19, 2016 Just a thought, guessing might already have been suggested but couldn't find it Until closer in range you dont know all the details. 1 ship, 10ships , who knows This might help create more random battles in pvp Currently it seems all sides run unless they are guaranteed victory by ganking. This would only make ganking 100% easier. You know everyone around is an enemy, enemies don't know you are there.
xAzDKr Posted March 19, 2016 Posted March 19, 2016 -1, in real life if you were to come across a battle you wouldnt have to load from open world to the fighting module, you would see that you're over/undermatched and act accordingly
312_JS Posted March 19, 2016 Posted March 19, 2016 (edited) I'd also prefer not showing if it is a player or AI for enemy ships. Edited March 19, 2016 by 312_Jura
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