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Posted (edited)

This topic has pool and remove by moderator without providing any reason! who knows maybe mod was against this idea... So in one way respect I clean the idea and apologize for sharing idea

Edited by Nills
  • Like 1
Posted (edited)

Sounds unnecessarily complicated.. Why not just auction your ship off in chat to the highest bidder, I see it going on to some extent already..

Edited by xAzDKr
Posted

Sounds unnecessarily complicated.. Why not just auction your ship off in chat to the highest bidder, I see it going on to some extent already..

 

Actually that calls spamming chat not auction! ofc in my opinion :)

Posted

I don't see the point ! You just put your ship for sale at right price and whoever like it will buy it .. simple but regardless of that the game does need a ' Trade ' channel .

Posted

I don't see the point ! You just put your ship for sale at right price and whoever like it will buy it .. simple but regardless of that the game does need a ' Trade ' channel .

if so they should  add a find list so you can find a ship you want.

Posted

The auctioning sounds like a good idea simply because the seller will reach a larger amount of people. I would say that should be possible to auction anything...

  • Like 1
Posted (edited)

Simple suggestion. Expand the buying / selling contracts to make it a real auction house for ships / upgrades / BluePrints.

Would not interfere with the buying / selling contracts (that puts a limit on trading).

 

Trying to sum it up:

 

advantage:

- reduces transaction cost (time, extra travelling for meetings)

- chat more readable (no trade offer spamming)

- ships of no personal use (durability 1-4) can be sold to players

- any auction type can be implemented (dutch auction / English type auction and so on...)

- prices more obvious, law of market "one price" applies

- better trade for upgrades /Blueprints

- suits more the newbies and casual player as you save a lot of time, right now hardcores are favoured

as they can have a look at the chat 18h per day..

 

disadvantage:

- less player interaction over chat, reducing "social life" (thx mate, nice to meet you)

- less small battles (want to get rid of my ship)

- less "bargains" and negotiations possible

- less feeling of having acquired something "special" over bilateral contracting / negotiation over chat

 

I really´d like to get rid of my Niagara except. Dura 4 ship....I just don´t like Niagaras.

 

Anyhow, trading works, the either way or the other.

But I´ve always been a big advocat of any type of auction....

 

Right now, the crafted dura 5 ship auctions are auctions (ask price, take it or leave it auction),

but limited only to dura 5 ships and not less, no modules or BPs.

Edited by Wilson09
Posted

I'd be okay with the auction idea, but keeping it limited to 5 dura (or whatever the max is for that rate) ships would be good.  That way captured ships aren't flooding the market.

  • Like 1
Posted

I'd be okay with the auction idea, but keeping it limited to 5 dura (or whatever the max is for that rate) ships would be good.  That way captured ships aren't flooding the market.

 

Or we just get a simple Dropdown menu too, where you can select the dura  you want

  • Like 1
Posted

I'd be okay with the auction idea, but keeping it limited to 5 dura (or whatever the max is for that rate) ships would be good.  That way captured ships aren't flooding the market.

Or with limit to atleast 2 dura, so in this case captured ship will not flood in market.

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