Zelekendel Posted July 11, 2014 Posted July 11, 2014 Sorry gents, but I can't figure out how to limber artillery to move them around - are limbers in the game or are they not part of the design? If not, could we just have the limbers work the same way as infantry columns do - the arty automatically determines whether to limber or manhandle based on the movement arrow distance? It's such a crucial thing that I'd be flabbergasted if they are not part of the design.
N.C.rebel Posted July 11, 2014 Posted July 11, 2014 Limbers are not in game they are just pushed by there crew but if like them to implement limbers that would be realistic and a nice visual.
Jethro Posted July 11, 2014 Posted July 11, 2014 I agree. It's too easy to move artillery. It should need to be limbered/unlimbered to move or fire. Then, maybe it will stay where it's put. If limbering/unlimbering isn't in the cards, then a "Just Stay There, Dammit!" button would be nice for arty. They like to wander... 2
N.C.rebel Posted July 11, 2014 Posted July 11, 2014 That button for artillery would definitely have to be called that I like that lmao
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