Captain Comery Posted March 9, 2016 Posted March 9, 2016 We are seeing more new players running from PvP battles so I thought back to sea trials. In sea trials it let me learn the basics against enemies I could beat. Sea trials let me train with all the ships and that let me make decisions about combat tactics and ships to use in the open world. I suggest if it were possible we add a sea trials server as a training server to give new players a chance to grasp the basics and test all the ships. Last thing new players want is to spend gold on a ship they never had a chance to test and hate it. I think if we add this training server it will encourage more PvP as players will know the best tactics to use, the tactics of other players and most importantly the best ship and its load out to use in a firefight. Be honest, how many players chose their ship preference from testing it in sea trials? And how many of you learned new tactics plus those of other players? This server would also encourage teamwork so that's a bonus. Feedback appreciated. Poll removed by mod team for being non-essential to the discussion. 1
Galileus Posted March 9, 2016 Posted March 9, 2016 Romanticizing again... There are square sh**tons of ways a player can improve and practice. Videos, guides, small battles, clans, missions, fleet hunting, port battles... who wants to grow as a player, grows as a player. Who doesn't... won't start just because you give him even more tools. Open world is here to stay. Like it, hate it... splitting now would be to kill two games, gain none. It's an early access. It's rough on the edges. Sure. Won't get better if you split it up. Just more edges... 1
Snoopy Posted March 9, 2016 Posted March 9, 2016 +1 for training rooms. Galileus, there is nothing in NA now that was comparable to the intensity of training you got by getting ass whooped by Doran in a duel. That art is almost completely gone. We don't need a separate ST server, 'Generic Battles' are already in OW + a lobby/queue system to organize 1v1/2v2/4v4. 4
Inigo Balboa aka Ronda Posted March 9, 2016 Posted March 9, 2016 Open world is cool, but it's not much to do there yet. And with current craft system many people drop off just 'cause they cannot have the ship they want even if they have more then enough money (crafters have no luck with BP while players leveled up and need SOLs).
Magnum Posted March 9, 2016 Posted March 9, 2016 Training rooms are a great idea - not so ANOTHER poll .........
Galileus Posted March 9, 2016 Posted March 9, 2016 +1 for training rooms. Galileus, there is nothing in NA now that was comparable to the intensity of training you got by getting ass whooped by Doran in a duel. That art is almost completely gone. We don't need a separate ST server, 'Generic Battles' are already in OW + a lobby/queue system to organize 1v1/2v2/4v4. Im all for better way to organize and implement duels, battles, PvP, whatever. I was in ST, I know how it was to sail with someone who knows how to command ships... Nevertheless, bringing back ST is an overkill. I would rather have the build upon what is there, not roll back and split everything again. If we want something akin to duels implemented, we need an idea that works within OW, any idea that is based on scratching OW and giving player an option to avoid it will be disregarded. Simple logistics, really.
Neptune Posted March 9, 2016 Posted March 9, 2016 I'm all for trying anything to have some good pvp. Fun skilled pvp is a lost art since this game went open world. This game is purely about who has the bigger numbers now. 1
Destraex Posted March 9, 2016 Posted March 9, 2016 I think that training rooms could become exploit practice rooms. Small battles and missions should be training rooms. It's a game and to be honest a lot of games I have played are not as fun as people can practice there bottoms off until they have everything perfect. Instead of seeing variation and getting excitement we get well drilled players who actually have not played or enjoyed the game. But rather just game the game by training until they find an exploit. Additionally In real life training apart from blank fire gun drill and sailing the ship was rare. Hell for some navies even sailing the ships was rare. Experience was valuable for this reason. I would be for a training room that only allowed training ships. As in nothing more than a cutter no matter your rank. Additionally training should give no xp or money. Training rooms should also fire blanks I'm all for trying anything to have some good pvp. Fun skilled pvp is a lost art since this game went open world. This game is purely about who has the bigger numbers now. Perhaps there should be a PVP queue for the open world of players wanting this. Tells you where they are and how to meet and accept challenge puts a PVP flag over both your heads. You would still be vulnerable to other people joining for the requisite minutes though. But most people would respect once they saw the PVP icon.
Captain Comery Posted March 9, 2016 Author Posted March 9, 2016 (edited) First I agree that there should be no XP or gold given but this would be handy. Put yourself in the shoes of a new player who doesn't know how to play. A training area will help that player fit into the game faster instead of being a sitting duck for those who prey on new players. Are you seriously saying that this would be a bad idea? We wouldn't use our ships so we won't lose them, we would give players a choice of ship. Besides, just because something may happen doesn't mean it will. When pirates started out everyone thought we would fight each other but instead we banded together. Now back on topic, this would be a good way to talk to sailing legends such as Doran or Helen de Montfort. On an extra note this would be a good way to test any new ships that will be added to the game at a later date. How can anybody hate a good idea like that. Edited March 9, 2016 by Captain Comery
Destraex Posted March 10, 2016 Posted March 10, 2016 No I don't think it's a bad idea. For new players. Once you rank maybe it should be locked out. But for a new player the cutter is free for as many learns as you want.
jodgi Posted March 10, 2016 Posted March 10, 2016 No, Des. I still need to learn, I'm not done with that yet. Snoopy knows what's up. See, I knew there are many here who knows the value of THE FIGHT.
Destraex Posted March 10, 2016 Posted March 10, 2016 Can't you learn on the job? It costs you nothing and you can do it against the AI.
jodgi Posted March 10, 2016 Posted March 10, 2016 ...learn... ...you can do it against the AI. Syntax error. 3
Destraex Posted March 10, 2016 Posted March 10, 2016 Hmmm. So you want to fight friendlies PVP to train in a special room like the star trek enterprises holodeck. You don't want to do PVP against randoms to learn. Don't you worry that training like this will ruin your gameplay experience?
Snoopy Posted March 10, 2016 Posted March 10, 2016 The problem isn't fighting against random players. The problem is fighting in random conditions. Without a training room you will not get proper duels on a regular basis. Teaching people takes twice as long. What you are typing tells me you never had a nailbiting close run 1v1. If you had wouldn't you want to replicate this more often? I think rather than worrying about such a thing ruining our gameplay I am afraid for yours - you are missing out one of the most thrilling aspects of NA. This doesn't mean duelists don't enjoy the rest of OW.
jodgi Posted March 10, 2016 Posted March 10, 2016 Hmmm. So you want to fight friendlies PVP to train in a special room like the star trek enterprises holodeck. Kinda weird analogy, but ok, ya. Have been doing this in other games for years, In this game during Sea Trials and during the time we went rats due to PVP frustration. You don't want to do PVP against randoms to learn.I would love to! But most OW fights end up as mini/midi/mega ganks due to long join timers. The stars really need to align for anyone to find a fight with a similarly strong player or group that chooses to fight you. Don't you worry that training like this will ruin your gameplay experience?Getting better by fighting players I know are better than me will enhance my gameplay experience. In some sessions it's all I want from the game. During most sessions I would want to go out and field test what I've learned. For anyone interested in getting better, training, duel and arranged battles are a major boost. 3
charognard666 Posted March 31, 2016 Posted March 31, 2016 (edited) No i don't cause i'm loving NA for an Open world sandbox MMO with politci, diplomatie, trade, craft, fight and all the meta game around, not just a limited and stupid moba like all the Worl of "Put evrythingyouwant" moba games. But, i'm not against having a duel option (with consequences). The skill must be gain in game, not in arena without risks and loss... Edited March 31, 2016 by charognard666
mouse of war Posted April 5, 2016 Posted April 5, 2016 If anyone wants pvp they can set a course towards enemy territory - some they will meet will run (for all sorts of legitimate reasons) but they WILL get their pvp fight. It may not be a balanced fight and at that moment they might possibly decide that running it's such a bad idea after all. And pretty soon running is going to be a lot more difficult with land in battles - which is as it should be So running is not the 'problem' - it's the instant availability of balanced fights that some are asking for - and I can understand that. Sea Trials was a lot of fun. But bringing back Sea Trials will undermine Open World - so I voted 'no'
Xander Tyrann Posted April 6, 2016 Posted April 6, 2016 I like having an open world that allows for diplomacy, economy, crafting, strategy etc to gain advantage over your enemies to achieve long term goals. But i also really like structured pvp that allows for balanced combat decided by skill and tactics and thoroughly enjoyed sea trials. Personally I would like both implemented. But it would need to be in a way that does doesn't harm OW too much.
Fuzzyhead12 Posted April 6, 2016 Posted April 6, 2016 no i want to keep my little pugs in undercrewed frigates who arent able to mauel sail but i would like a training room with instructer
fox2run Posted April 8, 2016 Posted April 8, 2016 (edited) I hope they will make a game that favours OW-pvp for all alike. Not just big port-battles for old clan members that whines about smaller ships "taking up slots". Its just bad PR for a game that would have far more players if it was easier to access and easier to get to the fun parts: large pvp-battles. Something has to be changed, but old clan members are now a conservative group of players unwilling to share their fun and long aquired status. Edited April 8, 2016 by fox2run 1
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