The MetaBaron Posted February 28, 2016 Posted February 28, 2016 (edited) I think a wind system that accurately reflects prevailing winds would be quite interesting. Ports that are downwind of an enemy would be more prone to attack, and those upwind less. This would add a really fun layer to the game. The wind however would still change direction, if the weather was not "normal" and stormy for instance there would be a good chance the wind would come from a different or even opposite direction. Making difficult to attack ports suddenly easier to attack. There is room to add indefinite detail the game, however I think this would be relatively simple and have a really fun impact on the game. This is exactly sort of game mechanic we need to help make every day feel as similar. Here is an image (many others available with a quick search), of the prevailing winds in the Caribbean. Edited February 28, 2016 by The MetaBaron 3
Macjimm Posted February 28, 2016 Posted February 28, 2016 Ah for a virtual world with prevailing winds and variation. Ship damage from storms and running aground. Sweetly enticing. We can only dream. Sigh ... 1
maturin Posted February 28, 2016 Posted February 28, 2016 Are you sure that image doesn't display currents?
The MetaBaron Posted February 28, 2016 Author Posted February 28, 2016 Are you sure that image doesn't display currents? Im pretty sure, most of the images I looked at showed the same general thing. Either way it does a good job illustrating the idea. 1
Captain Boneboys Posted February 28, 2016 Posted February 28, 2016 Much prevailing wind can be found in this discussion... http://forum.game-labs.net/index.php?/topic/11148-please-put-in-random-wind/#entry197111
The MetaBaron Posted February 29, 2016 Author Posted February 29, 2016 Much prevailing wind can be found in this discussion... http://forum.game-labs.net/index.php?/topic/11148-please-put-in-random-wind/#entry197111 This is actually why I started this post in the appropriate forum.
AKPyrate Posted February 29, 2016 Posted February 29, 2016 miles/24 h (hours) is a pretty good indication that these are currents.
PL_Harpoon Posted February 29, 2016 Posted February 29, 2016 Dynamic (not fully random) weather and currents are things I hope we will see in future releases (as soon as more pressing matters are resolved). Actually it would be cool if you could use currents to plan faster routes, or had to sail around storms.
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