Amendus Posted February 25, 2016 Posted February 25, 2016 Just an Idea but what if you edited the durability system in this way: Basic: 1 durability Common: 2 durability Fine: 3 durability Mastercraft: 4 durability Exceptional: 5 durability Makes exceptional ships sell for more money thus making them rare.
Nizarit Posted February 25, 2016 Posted February 25, 2016 (edited) Basic: 5 durability Common: 4 durability Fine: 3 durability Mastercraft: 2 durability Exceptional: 1 durability So it's more logical Edited February 25, 2016 by Nizarit 1
mirror452 Posted February 25, 2016 Posted February 25, 2016 Nah... That would mean that people would be even more afraid to lose their ships... leading to even less OW PVP.
Galileus Posted February 25, 2016 Posted February 25, 2016 Basic: 5 durability Common: 4 durability Fine: 3 durability Mastercraft: 2 durability Exceptional: 1 durability So it's more logical Yay, I have more upgrade slots, let's not use them at all, because this ship is going down! At any rate, both versions are bad. It's fine as it is. Well, almost is fine as it is. People already use Craptons of Cookie Cutter Capped Crap. Making crafted ships even worse - nevermind the high or low tier - is straight up stupid.
Hethwill, the Red Duke Posted February 25, 2016 Posted February 25, 2016 Not a bad idea OP. To sum it up each Crafting note should indeed give 1 durability on top of the basic. Given that crafting notes will surely be reworked for diferente rated ships - at the moment all CNs are the same - this could be something to consider. I would, however, not touch the market pre-requisites much. Only 4 and 5 dura ships and NPC ones.
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