JookySeaCaptain Posted February 24, 2016 Posted February 24, 2016 My suggestion is to implement the old Sea Trials as its own game mode at the login screen. I hear a lot of chatter from folks who dislike the current small / large battles for various reasons (It takes people out of OW PvP, it breaks immersion, people only use cutters, not enough people queue for it). Implementing Sea Trials as its own game mode would address many of these issues. Set up Sea Trials as its own server at login. Doing so would consolidate the people engaging in small / large battles into one location; making finding a match easier. You could then remove small / large battles from the main game, which would address the OW PvP / immersion issues. Lastly, because the Sea Trials rules had no durability loss and free ships with progression, people would more willingly engage in ships other than the Basic Cutter. You could make XP from Sea Trials translate to players' Steam accounts as the small / large battles do now, or leave it wholly separate. Additionally, you could set up account based rewards for playing or for the winning teams in Trafalgar battles such as redeemable BP or ships. Finally, I envision this Sea Trials mode as a method for the developers to test new ships and balance changes before making them live in the main OW game. Give people who want a quick and balanced PvP match someplace to go that is separate from the OW game. Bring back Sea Trials and make it a fun and rewarding extra game mode! 2
B24LIBERATOR Posted February 24, 2016 Posted February 24, 2016 I like the idea of bringing back sea trials but I don't think you should earn anything from it, nor should you lose anything from it (as you do currently in the "battles"). 1
Aetrion Posted February 24, 2016 Posted February 24, 2016 I'm not a fan of fracturing the game into individual game modes, there are plenty of ways of making the open world portion of the game fully accessible to the type of player that would enjoy sea trials. 1
B24LIBERATOR Posted February 24, 2016 Posted February 24, 2016 Don't add in a "new" mode, just throw it in port with the rest of the battles. My problem is Open World KILLS immersion for me, I had a lot more fun in sea trials not sailing around at 50mph. Plus you were guaranteed to fight with players and with no consequences (although a lot of people still ran from the fights for some reason...) which made for some pretty fun fights.
tarkin1980 Posted February 24, 2016 Posted February 24, 2016 I have decided to fully endorse this proposition. #MakeNavalActionGreatAgain
GrapeShot Posted February 24, 2016 Posted February 24, 2016 Sea Trials were completely empty by their end. They were obvioulsy no longer even slightly popular. No further dev time should be spent on them
tarkin1980 Posted February 25, 2016 Posted February 25, 2016 Sea Trials were completely empty by their end. They were obvioulsy no longer even slightly popular. No further dev time should be spent on them OW was also pretty empty before EA. I guess the devs should just have dropped the whole game? Stronk logic.
Excelsior718 Posted February 25, 2016 Posted February 25, 2016 I made a similar suggestion in this thread: http://forum.game-labs.net/index.php?/topic/10253-resolving-the-conflict-between-casual-and-hard-core-players/ A "sea trials" or "arcade" mode could be a lot of fun. I really think that XP and gold from sea trials should be separate from the open world, however.
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