Brockosaurus Posted February 21, 2016 Posted February 21, 2016 Currently, missions can spawn on the clear opposite of land masses. This is a real problem for Spanish-faction players - a mission started in a north-Cuban city can spawn on the opposite side of the island and vice-versa, starting from level 3 onwards. This is a serious quality-of-life problem which is contributing to players leaving Cuba and overall weakening Spain. Missions taken in Havana spawn often near Batabano; those taken from cities like Robras and Batabano often spawn off the north coast near La Habana or Bahia Honda. These missions do not respawn on a fast enough timer - if you cancel the mission and take a new one, you get the exact same spawn location, on the wrong side of a very large island. On the same lines, deep-water missions should not spawn in shallow-water areas. Simply put, more restrictions & filters need to be put on locations where missions can spawn. They need to appear in places which are reasonably accessible to the players, not ones which require 30+ minutes of travel, 50% of the time.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now