Arsilon Posted February 17, 2016 Posted February 17, 2016 (edited) Was thinking last night about other possible ways to help manage major population imbalances. I see a lot of comments about very large nations rolling over smaller ones with no real counter (short of a much more robust diplomacy/alliance system which I have see discussion threads on). I did a quick search here to see and didn't see anything so will post again (apologies if it had already been proposed and discussed before but I'm new to the game). What if you allowed for port attack windows to be extended dynamically based on either nation population, number of ports owned, etc? For example: USA is the largest nation and takes a port. They set the capture window at 02-04 as their ideal defense window. As victors it is of course their prerogative to decide when they want this window to be for any number of tactical/strategic reasons. But my thought was what if when other nations look at the conquest tab they may see a different window? #2 nation would see 02-04 #3 nation would see 01-05 #4 nation would see 00-06 . . . last place nation would see Anytime (adjust how much flex you have and what the spread is but you get the idea) Larger nations if measured in population should be able to field a port battle team in more hours of the day than smaller nations. If measured by or # of ports controlled this would be a counter to over extension. It would also give some gasp of opportunity for nations that have been beaten down to their capitals for a breakout somewhere else on the map. Edited February 17, 2016 by Arsilon
Bach Posted February 17, 2016 Posted February 17, 2016 I like this idea. It wouldn't remove a Zerg nations advantage but it would temper it down just a bit.
Arsilon Posted February 17, 2016 Author Posted February 17, 2016 One more clarification might be worthwhile in case this it isn't totally clear the implications. Taking this further... Example 2: Last place nation takes a port and sets capture window 02-04 All other nations would see 02-04 Example 3: 3rd place nation takes a port and sets capture window 02-04 1st & 2nd place both see 02-04 as well but 4th, 5th through last would be adjusted based on the pop balance / underdog mechanic as described above.
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