Lord Van Pelt Posted February 15, 2016 Posted February 15, 2016 Would be nice to see the transfer of player's ships from outpost to outpost but in a more interesting way... The transported ship would automatically sail in open world and can be visibile to all players.. the duration it takes depends on distance from the starting location to final destination; and those transported ships are able to be attacked by any playing spotting them... so it is a risk a player has to take. This mechanic can also be applied for trade ships where the player can load the ship up and send it to another outpost... whereas it can make more lucrative opportunities for foreign privateers. Would be nice also to select the mode of open world sailing; whether the player requests the ship arrive ASAP by travelling through islands and avoiding deadwinds, or sailing on open ocean and minimal effort to avoid dead winds... progress of ship transport would be seen on colony or the outpost where the ship was sent from. 1
kumisz Posted February 15, 2016 Posted February 15, 2016 The thing is, while it is a good idea, that the AI does not zig-zag against the wind as a player would (how do you call that less retardedly? tucking?), so AI ships tend to be stuck against the wind for minutes. AI traders do that all the time, making them a sitting duck for minutes, until the wind turns out of their way.
Diemos Posted February 15, 2016 Posted February 15, 2016 How about this; If your AI driven ship is attacked during transport, you are shown a message detailing the attackers strength/numbers, and given the opportunity to Captain your ship under attack for the duration of the battle? If you think the AI can handle it, you wait it out, otherwise, you jump over and spank the attacker...
Lord Van Pelt Posted February 15, 2016 Author Posted February 15, 2016 Yes this is what I thought about.. while it may be possible that the mechanic can be implemented same as AI fleets at this present moment.. but then when lot of traders/transporters get busted they will complain to admins that it is a bad idea and they keep getting attacked and losing their transported ships etc. etc. But in general, it's the player's own responbility if he/she wish to take the risk of such a transport.. It will relieve a lot of players I think.. the ones who want to transport ship to another outpost..
Lord Van Pelt Posted February 15, 2016 Author Posted February 15, 2016 @Diemos good idea... why not also introduce the option for AI transport fleets as well as player regular ships to offer a surrender tribute in exchange for ceasefire? So when you are sailing for example, and get attacked.. then instead of pressing on surrender button in which lose, or wait till you sink/get boarded.. you have the option to offer tribute to attacker and the attacker can accept or decline and continue their attack!
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now