elite92 Posted February 14, 2016 Posted February 14, 2016 as title i would like to see on the hud enemy leaks on their ships. i mean i can see how many cannons are ready, why cant i see how many leaks are in their hull? just like i can see mine one. let me know what do u guys think about it
Destraex Posted February 14, 2016 Posted February 14, 2016 You can see this by them listing or sinking already really as well as looking at where the holes in the enemy ship are... 2
They Call Me Mr. Tibbs Posted February 14, 2016 Posted February 14, 2016 I agree with the mod. You can see if the boat has leaks via listing and how high it is sitting in the water. Being able to see how many leaks the enemy has takes away from immersion and isn't realistic. 1
Aetrion Posted February 14, 2016 Posted February 14, 2016 I like incomplete information about the enemies status because it introduces a psychological element to the game when battles come down to the wire. 3
WhiteWalker Posted February 14, 2016 Posted February 14, 2016 You can see the cannons because When a cannon is fired is going backward Into the ship and when is ready is half outside. which unfortunately this graphic animation we dont have atm on game Iremeber seeing that in potbs
Nash Posted February 14, 2016 Posted February 14, 2016 (edited) You can see the cannons because When a cannon is fired is going backward Into the ship and when is ready is half outside. which unfortunately this graphic animation we dont have atm on game Iremeber seeing that in potbs I think devs said something about it a while ago, that it kills fps so much that we will never have stable fps in big battle. But I hope we will see it someday in the future Edited February 14, 2016 by Nash
B4DD4WG Posted February 14, 2016 Posted February 14, 2016 (edited) You dont have to "see" the leaks, to know that they have leaks. Take note at the whistle that your "signaler" sounds out, for "survival mode". That same whistle will be heard from the enemy ship. I use this as an opportunity to get in close, because it is going to raise their reload time. I will have time to nail them again, without them being able to get a shot off. Hopefully the Dev's will be able to optimize the engine later, enough to see water being pumped out. (Off topic: But I would also love to see a ship break in half from repeated shots in one spot..maybe later..lol) Edited February 14, 2016 by B4DD4WG
Hethwill, the Red Duke Posted February 16, 2016 Posted February 16, 2016 Ship attitude and whistles. They are a huge clue. How many leaks !? Who has time for that, keep pounding them until they submit.
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