theox Posted February 9, 2016 Posted February 9, 2016 With all the complaints and vitriol out there I wanted to give you the perspective of a very satisfied customer. 1) Gameplay - I am very much enjoying Naval Action, especially the grind (which to me is a very valuable apprenticeship). I have been pleasantly surprised several times. Ship fires, explosions, cannon smoke, capsizing, and ramming are all fantastic and well implemented. I enjoy the option of manual sails and would like to see more sail options (royals, etc) perhaps as an upgrade or add-on.. I know more ships are coming and I am excited by that as well. I am a former PotBS player and was disappointed by their "magic" abilities and am overjoyed to see this game focused on realistic Age of Sail combat. 2) Graphics - The ships and world are beautiful. I am occasionally struck by this in the middle of combat, usually to my detriment I am looking forward to ship customization (flags, paint, figureheads). 3) Economy - A point I wish many would understand is that this is Early Release. This isn't intended to be perfect right now. I am appreciative of the fast feedback, even if I don't agree with all the changes. I have confidence the team will make it right in the end. I am enjoying building ships and how difficult that is and am really looking forward to port production and port investment in the future. I like having a stake in the future. Overall, thank you for making this game. Six months ago I was resigned to the reality that no one would make a game such as this as it does not have teabagging, powerups, and twitchy game play. Thank you for dispelling that cloud. I am very appreciative of your realistic approach to the game balanced with playability. I just wanted to give you some positive feedback for a change and let you know you're on the right track. 17
Ned Loe Posted February 9, 2016 Posted February 9, 2016 Your feedback is very important to developers of Naval Action. My personal thanks for writing this review.
Mandragoran Posted February 9, 2016 Posted February 9, 2016 With all the complaints and vitriol out there I wanted to give you the perspective of a very satisfied customer. 1) Gameplay - I am very much enjoying Naval Action, especially the grind (which to me is a very valuable apprenticeship). I have been pleasantly surprised several times. Ship fires, explosions, cannon smoke, capsizing, and ramming are all fantastic and well implemented. I enjoy the option of manual sails and would like to see more sail options (royals, etc) perhaps as an upgrade or add-on.. I know more ships are coming and I am excited by that as well. I am a former PotBS player and was disappointed by their "magic" abilities and am overjoyed to see this game focused on realistic Age of Sail combat. 2) Graphics - The ships and world are beautiful. I am occasionally struck by this in the middle of combat, usually to my detriment I am looking forward to ship customization (flags, paint, figureheads). 3) Economy - A point I wish many would understand is that this is Early Release. This isn't intended to be perfect right now. I am appreciative of the fast feedback, even if I don't agree with all the changes. I have confidence the team will make it right in the end. I am enjoying building ships and how difficult that is and am really looking forward to port production and port investment in the future. I like having a stake in the future. Overall, thank you for making this game. Six months ago I was resigned to the reality that no one would make a game such as this as it does not have teabagging, powerups, and twitchy game play. Thank you for dispelling that cloud. I am very appreciative of your realistic approach to the game balanced with playability. I just wanted to give you some positive feedback for a change and let you know you're on the right track. I could not AGREE more with this . . .Well done and Cheers to the Developers and the founding community of players.
theox Posted February 9, 2016 Author Posted February 9, 2016 One thing I forgot: 1) Current navigation model is fantastic. I VERY much enjoy not having a map marker of where I am. This adds a great element of mystery to the game as well as requiring people to give relative positions when spotting the enemy. The only thing I would add is the option to obtain latitude via sextant at noon each day. That's it. I love this navigation model! 2
Banjar Posted February 9, 2016 Posted February 9, 2016 Ditto theox; thoroughly enjoying all aspects of the game. I am in every day, usually more than once.
Hyperion74 Posted February 10, 2016 Posted February 10, 2016 I love wooden war ships. I love the period. After coming back on board after several moths away I am pretty impressed. On the OS I just have to pan the camera and admire the beauty of the graphics. My word, it is truly breathtaking. Thankee All 1
Kaskeria Posted February 10, 2016 Posted February 10, 2016 Yeah, the game is great and fun. It's working really well on early access, so it should only get better! Mask.
Kaskeria Posted February 10, 2016 Posted February 10, 2016 (edited) The game its... GREAT! Edit: loops double post,, just ignore this Edited February 10, 2016 by Kaskeria
rduffy34 Posted February 10, 2016 Posted February 10, 2016 With all the complaints and vitriol out there I wanted to give you the perspective of a very satisfied customer. 1) Gameplay - I am very much enjoying Naval Action, especially the grind (which to me is a very valuable apprenticeship). I have been pleasantly surprised several times. Ship fires, explosions, cannon smoke, capsizing, and ramming are all fantastic and well implemented. I enjoy the option of manual sails and would like to see more sail options (royals, etc) perhaps as an upgrade or add-on.. I know more ships are coming and I am excited by that as well. I am a former PotBS player and was disappointed by their "magic" abilities and am overjoyed to see this game focused on realistic Age of Sail combat. 2) Graphics - The ships and world are beautiful. I am occasionally struck by this in the middle of combat, usually to my detriment I am looking forward to ship customization (flags, paint, figureheads). 3) Economy - A point I wish many would understand is that this is Early Release. This isn't intended to be perfect right now. I am appreciative of the fast feedback, even if I don't agree with all the changes. I have confidence the team will make it right in the end. I am enjoying building ships and how difficult that is and am really looking forward to port production and port investment in the future. I like having a stake in the future. Overall, thank you for making this game. Six months ago I was resigned to the reality that no one would make a game such as this as it does not have teabagging, powerups, and twitchy game play. Thank you for dispelling that cloud. I am very appreciative of your realistic approach to the game balanced with playability. I just wanted to give you some positive feedback for a change and let you know you're on the right track. Great post! minus the paint..I really and truly don't want to see black, purple, orange, and pink ships running around .
Admiral 8Q Posted February 10, 2016 Posted February 10, 2016 Great post! minus the paint..I really and truly don't want to see black, purple, orange, and pink ships running around . What about yellow with purple polka dots? Current navigation model is fantastic. I VERY much enjoy not having a map marker of where I am. This adds a great element of mystery to the game as well as requiring people to give relative positions when spotting the enemy. The only thing I would add is the option to obtain latitude via sextant at noon each day. That's it. I love this navigation model! Same here. No gps or radar.
McFatts Posted February 11, 2016 Posted February 11, 2016 Agreed. A hearty +1, I have been waiting for a game like this for a long time.
Kingbuns Posted February 12, 2016 Posted February 12, 2016 I agree on some of your points but not all. I like the gameplay, combat is good, but it is pretty slow at times. The graphics really aren't up to par for a game with a 2016 or 2017 release, to have the recommended graphical settings all you need is a okay computer from 5 years ago, and that's probably being pretty generous on my part. I do see the economy being very good but it's hard to justify asking people to pay 40usd to play/test an unfinished game when most games on release can usually be had for nearly that.
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